Clovis wrote:Starting this thred to collect all bits of information about gameplay present here and there.
Tamas explained how the battle screen worked in a AAR
Alan_Bernardo wrote:All this is fine, but it still doesn't explain what units or how many you can committ or deploy and what exactly is the role of reserve units. I'm guessing that only one counter of each type of unit is permitted at the front line (e.g, infantry and artillery), and as many as you want as deployments. But it doesn't explain the advantages of not committing or deploying certain units or what the exact role is of the reserves.
I'd like to see a more complete explaination of the different types of stategies to employ during battles.
Alan
Clovis wrote:From Tamas about rail conversion in a conquered region
These signpost appear where the railline for a given power ends, usually because of being cut by advancing enemy. You need to turn on the "convert railroad" option for a stack moving through the area to have it connected to your rail network. Obviously it costs movement points so you dont want an entire army doing this. But it is crucial for your supply lines.
PDF wrote:Btw, can I install the game on my laptop in addition to my desktop ?
I'm not sure it'll work (it has only 1GB RAM and a crappy integrated graphics card), but in case...
ctwino wrote:OK this just doesnt work for me. I have a unit stationary in Malmedy for example, newly taken by Germany from Belgium. That unit I click convert rail. next turn still unconverted. I've done this many times, I've used a unit moving through the region, I'e used units starting in the region and moving out, etc. Happened on greece/serbia front too. Is there a check or fail roll possible? To be honest I havent converted one yet. Infantry units, whole armies, etc. You say moving "through" the area is that a clue on the trick to this? It's really bugging me!
ctwino wrote:I'll add in that as i do my orders I select the button to repair the rails, but if i then do some other orders, and click on the same unit repairing, the button comes up de-selected
Tamas wrote:Select a unit which is not in the target area (being adjacent is the safest way, since it costs movement points to convert, so the unit wont get far, or won't have enough MPs left to convert when it arrives), click on the convert button, and drag and drop it for movement.
This works for me all the time (except when it arrives from further away and has no MPs left to convert, but if I remember correctly, it converts when leaving as well).
This may seem like hard work, but the attention demanded by it is justified (except maybe for the convert button turning off if you dont plan the move before clicking away from the unit), since the line of supply is crucial, and organizing your units to keep it up should be an important task (for example, to make war in Russia realistic).
Tamas wrote:There is always only a single unit committed in any given round of a minor battle, or a sub-battle of a major battle. This comitted unit can have two kinds of support unit: an artillery, and/or one of the other kind of support: aircraft or tanks.
...
calvinus wrote:Rail conversion should work also in the area where the movement starts.
Patch 1.0.4 will bring also the following improvement: rail conversion will work also if you click on the "convert rails" button after the stack has been dragged and dropped for the movement order.
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