I only got half of Sicily and the other part is on the Sea... The same for the Bordeaux area...

Will try to post a printscreen
calvinus wrote:Your video card has not enough memory to store the whole map textures (mainly open sea zones that are much larger)...![]()
Those are bitmaps, i.e., the file size is independent from picture detail. Each of the files weights <length in px> times <height in px> times 3 Bit (because of RGB coding). Each file of a given size will weight the same no matter how detailed the picture is.PDF wrote:Another option should be to have lo-res versions of the larger zones bitmaps for those with cheap configs. I checked the map files, there are 64 big sea zones weighing 400MB for a total of 6,000 files and 1 GB size !
Just reducing this 1% of files 50% size will mean 300MB (30%) "memory saving" (because file size will be quartered).
And detailed emptiness is not very useful anyway![]()
dooya wrote:Those are bitmaps, i.e., the file size is independent from picture detail. Each of the files weights <length in px> times <height in px> times 3 Bit (because of RGB coding). Each file of a given size will weight the same no matter how detailed the picture is.
PDF wrote:Another option should be to have lo-res versions of the larger zones bitmaps for those with cheap configs. I checked the map files, there are 64 big sea zones weighing 400MB for a total of 6,000 files and 1 GB size !
Just reducing this 1% of files 50% size will mean 300MB (30%) "memory saving" (because file size will be quartered).
And detailed emptiness is not very useful anyway![]()
FLS wrote:yes, I've the same problems. But my computer is rather old indeed...
I'll try calvinus's solution and let you know. I will also send you my DxDiag + specs.
Fls
calvinus wrote:Ok, that's clear now to me.
It's a video card problem. Herewith you can find a good reading:
http://www.vterrain.org/LargeTextures/
So, let's took for example the map tile for Eastern Mediterranean Sea:
[game dir]\Data\Graph\Map\Regions\2864Eastern Mediterranean.bmp
Well, its size is 1981 x 2849 pixels. Surely too large for the video cards that support max 2048 pixels width/height...
The solution is to rework the larger map tiles doing them smaller. But it's a huge job and it needs time...
Thanks for your patience.
Calvinus.
calvinus wrote:Ok, that's clear now to me.
It's a video card problem. Herewith you can find a good reading:
http://www.vterrain.org/LargeTextures/
So, let's took for example the map tile for Eastern Mediterranean Sea:
[game dir]\Data\Graph\Map\Regions\2864Eastern Mediterranean.bmp
Well, its size is 1981 x 2849 pixels. Surely too large for the video cards that support max 2048 pixels width/height...
The solution is to rework the larger map tiles doing them smaller. But it's a huge job and it needs time...
Thanks for your patience.
Calvinus.
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