In my test game with the CP, I have overrun all Belgium, but I forgot

9.1 Definitions of a Supply Source
When referring to a relay, an R is used. For a country, supply sources and
their relays are:
● The capital of a Major, friendly power.
● A friendly city or town linked by rail, major river or sea to another friendly city.
● Friendly railways connected to a friendly source. (R)
● A major port linked to friendly ports through open seas. Minor ports supply 1 army only (see below)
● Major rivers linking friendly cities or ports, unless one of the shores is under enemy control. (R)
● A country’s HQ (and certain friendly HQs if they may cooperate) if they find themselves in a 2-region range from a valid supply source or relay. However, this HQ may only act as a relay for 1 HQ (no further HQs may be added to this link). (R)
● The same for GHQ. (R)
● A fortress is always in supply along with its garrison corps. It may supply one corps outside of its own garrison (and only in its own region).
● A city (not a town) is a supply source for 1 corps in its region only, even if it is isolated.
9.1.1 Definitions
● An isolated city is a city that cannot establish communication with another of its allies’ cities through a “road” of regions which is blocked, either by enemy units, by enemy ZOC, or by forbidden regions. Supply may pass through a friendly strait.
● A minor port linked to friendly ports through open seas may only supply one Army, and this one cannot be the Main Army of the front. (If it was, it ceases to be.) To supply more, it is necessary that the Armies in question be within reach of 2 minor ports at the same time.
Example: In Northern France, the British Armies are supplied either by the 2 minor ports of Calais and Dunkerque, or by the railroad leading to Paris. If one port is taken and the railroad cut off (ex. Arras), there is no more normal supply. Only one British Army may be supplied by the remaining minor port.
calvinus wrote:For game performance reasons that part of the rule is not applied:
So if you want to cut enemy supply lines, you have to pocket enemy forces littler and littler.
montgommel wrote:This changes the game a bit. Now, attacking and enveloping strategy is easier as you don't need to worry too much about supply: you must aim to conquer two nearby city/towns in enemy territory so you are in suply and try to repeat this.
I guess than in the 1915+ with trench warfare and more static fronts this is not a big issue, but Schlieffen will be glad with your new rules(historically, one of the greatest flaws of the plan was that Belgium was a bottleneck for troops movement and also for supply)
Return to “WW1 : La Grande Guerre 14-18”
Users browsing this forum: No registered users and 4 guests