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{{:EvalMorale}}
Rafiki wrote:The new page(s) then need to be included in http://ageod.nsen.ch/aacwwiki/Modding_events.
Rafiki wrote:The last component of the URL is the name of the article. Substitute "EvalMorale" the name of the new conditions. You should receive a message that the page doesn't exist; choose the option for editing/creating it.
Copy/paste the wiki-text for EvalMorale (you'll need to enter "edit-mode" to see it) in to the new page. It makes use of a template, where you enter different values for the different parts/keys of the template. http://ageod.nsen.ch/aacwwiki/Template:Eventcomponent provides explanations (and an example) for this if it seems a bit cryptic.
Pocus wrote:Sorry for the lack of update.
Pocus wrote:Dice let you check if the tested asset is <= to the value generated by the dice. An example will be clearer
money = 500, Dice(600) will be true if the 600-sided dice (I would like to get one like that) rolls 500 or less.
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EvalMoney = Dice(600)
Pocus wrote:Yes I would prefer that you set the 4 commands (they do the same thing on each asset) and I will double check. Thanks.
Pocus wrote:If Rafiki can intercalate (is it an english word?)
runyan99 wrote:I guess so, but I've never seen it in print before, and I had to look it up. Are you making these words up?
Seriously though, the progression of AGEOD's written English has been a subject of some moderate interest on my part. I think they are doing quite well.
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