FM WarB
Colonel
Posts: 337
Joined: Thu Feb 28, 2008 8:19 pm

GUI wishlist #1

Fri Jul 04, 2008 12:14 pm

I'd like to access a clickable list of unmoved, non fixed units. Is it possible to add such a filter to the F1 units ledger? I usually forget to move at least one unit per turn. This would provide quick way to check that all planned moves have been done before advancing the turn.

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Primasprit
Posts: 1614
Joined: Mon Jun 19, 2006 7:44 pm
Location: Germany

Fri Jul 04, 2008 12:29 pm

A help are the keys E and R. They cycle through unfixed units with no movement orders. :cwboy:

FM WarB
Colonel
Posts: 337
Joined: Thu Feb 28, 2008 8:19 pm

Fri Jul 04, 2008 10:40 pm

Thanks, I have tried those keys, but they do not do exactly what I have requested.

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Rafiki
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Location: Oslo, Norway

Fri Jul 04, 2008 11:22 pm

How does it differ?
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Nikel
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Fri Jul 04, 2008 11:32 pm

Do you want to know the difference "unmoved, non fixed units" and "unfixed units with no movement"? :niark:

Seriously, I think that FM WarB is talking about a list in the ledger, not browsing in the map.

Something that has happened to me is that when there are a lot of units at the same place I do not know what have I said them to do or where to go :bonk:

FM WarB
Colonel
Posts: 337
Joined: Thu Feb 28, 2008 8:19 pm

Sat Jul 05, 2008 12:08 am

From the game manual, vers 6.2: "E/R : Cycle through land Forces. Simultaneously press [Ctrl] to skip units that are not moving."

The units that are not moving, but can (not fixed) are the ones I'd like to quickly find. It would be faster than a hotkey, if they were easily available on a clickable list on the unit ledger.

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Rafiki
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Location: Oslo, Norway

Sat Jul 05, 2008 6:38 am

It may be that the manual is a bit unclear; E/R cycles through land units that are not "sentried" and that do not have any orders. If you make a habit of "sentrying" your garrisons, then E/R will cycle through units that can move but who haven't been issued any orders (yet)
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FM WarB
Colonel
Posts: 337
Joined: Thu Feb 28, 2008 8:19 pm

Tue Jul 08, 2008 12:04 am

Thanks Rafiki. I was not quite sure how those keys worked. They do seem to do the trick, with careful attention to leaders' faces. Also, garrisons seem to be sentried at start...E/R is ignoring them.

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