Hi folks, if I had an army stack with a fixed unit embedded would the stack still be able to 'march to the sound of the guns'?
I hope fixed units can do this?
Cheers, Chris
Hobbes wrote:I'm worried whether the game engine can work without a strategic layer.
I will buy it and I'm sure I will love it but I really want Napolean's Campaigns 2 (if it's made it has to be 1 or 2 months per turn though surely, otherwise turning into the brilliant but unplayable War in the Pacific).
Chris
Pocus wrote:its true that I can barely address bugs right now, so for the rest...
locked units prevent any move, even march to the sound of gun
targeting: stacks tend to target first the biggest enemy stacks, but can indeed be fooled by a smaller one. Also, offensive stacks are always targeted before defensive ones.
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