jcrohio
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Joined: Thu Mar 30, 2006 12:50 am
Location: Ohio

New to Game - some questions

Sat Apr 01, 2006 2:57 am

Just bought the game through digital download - very simple and quick - 15 minutes to download.

I am currently:
1. Playing the tutorial
2. Playing the short scenarios
3. Reading the manual
4. Reading through these forums

I have some questions please:

1. This is trivial but I found the following - to the left of the nato symbols are letters that I assume denote states NC for North Carolina Ma for Massachusetts etc. However, I have seen some counters that seem to contradict this. In the 1755 Scenario, the 1st New York has the MA next to it's nato symbol as does the 1st Rhode Island. I know this has nothing to do with game splay but was just curious.

2. The manual states that the "End" key serves the same purpose as the pushing the mouse button - toggling back and forth between full zoom in and full zoom out - the mouse button does this but the "End" key only zooms in and not out.

3. In the 1755 Scenario there are a lot of fixed units. The F1 key does a great job of allowing you to sort units. Is there a way to find quickly the
units that are not locked without looking through every unit on the map?

4. Many leaders have special abilities. If I have an Artillerist who is not the overall commander, will he still provide his combat bonus to artillery?

5. How do you use the Off Map Boxes. In the 1755 Scenario there are British units in the British West Indies. What can I do with them (if I am playing the British)? I can't seem to move them.

6. Some the structures in Structure Document seem wrong. City + Depot + Fort and City + Fort look like the same icon to me. Also Fortress and Fortress + Depot seem backwards.

7. Lastly, will the manual be updated in the near future? I like to print out the manuals for reference but will wait if an update is coming (Yes I know you can Alt Tab - I just like a hard copy).

I am really enjoying the game. I have never played anything from this time period. I live near Columbus, OH and it is fun seeing the map of our area (even though some of the names seem wrong!!)

Thanks for any help.

Jack

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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat Apr 01, 2006 9:20 am

I'm not before my work computer, so I can't answer all questions until monday.

3. you have some keys to cycle through unfixed units E, R, T, Y, for land and naval units. If you press also CTRL , you will skip moving units. Fixed units are always skipped.

4. yes, special abilities stacks.

5. They are fixed, otherwise its like a big region.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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PhilThib
Posts: 13705
Joined: Tue Oct 18, 2005 5:21 pm
Location: Meylan (France)

Sat Apr 01, 2006 12:04 pm

Some complementary answers to your questions

1. Your new nickname is now "Hawkeye": this is indeed a scenario setup mistake...due to copy paste error. I'll correct it in next patch :king:

6. There were some printing errors in the doc. This need to be updated and will be done with the next manual update.

7. Manual update: there will be a large one to come out within one month. So if you can wait, it's better

jcrohio
Lieutenant
Posts: 105
Joined: Thu Mar 30, 2006 12:50 am
Location: Ohio

Mon Apr 03, 2006 11:28 pm

Thanks for the reply - that explains things very well. What about #2 - use of the "END" key from the keyboard. I think that would be a nice feature and it does not seem to be working as stated.

Thanks again - Jack

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Sol Invictus
Posts: 825
Joined: Tue Jan 17, 2006 5:32 am
Location: Kentucky

Tue Apr 04, 2006 12:58 am

jcrohio, I'm in Lexinton, KY and a reconstruction of Ft. Boonesboro is about a hlaf hour from my house. That is one of the many reasons I really like this game, it's being fought in my neiborhood. I like to imagine that two hundred and twenty years ago, Indian war parties were moving through my front yard. :indien:
[SIGPIC][/SIGPIC]

"The fruit of too much liberty is slavery", Cicero

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blackbellamy
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Joined: Wed Mar 22, 2006 10:18 pm

Tue Apr 04, 2006 1:44 am

If your great-great-great-great grandma was out hanging out the wash you might have a little Indian in you :king:

jcrohio wrote:
4. Many leaders have special abilities. If I have an Artillerist who is not the overall commander, will he still provide his combat bonus to artillery?

Pocus wrote:
4. yes, special abilities stacks.


Artillerist is specifically mentioned as only affecting units under his command. Can you clarify that? There are abilities that specifically mention "whole army" and there are those that say "leading" or "commanding" units, and I thought there was only one overall leader so those latter would not stack?

Also, what about Ambusher, Surpriser, and Skirmisher? Those three don't specify either.

jcrohio
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Posts: 105
Joined: Thu Mar 30, 2006 12:50 am
Location: Ohio

Tue Apr 04, 2006 2:13 am

Sol Invictus wrote:jcrohio, I'm in Lexinton, KY and a reconstruction of Ft. Boonesboro is about a hlaf hour from my house. That is one of the many reasons I really like this game, it's being fought in my neiborhood. I like to imagine that two hundred and twenty years ago, Indian war parties were moving through my front yard. :indien:


Sol
Been to Lexington - nice city. I coach football and went to a football clinic there about 15 years ago.

My wife's family got into the far western part of Ohio in the very early 1800's (I am into genealogy). Though 25 years after the Revolution, Ohio was still very rough. I can only only imagine what it was like. I have also read The Frontiersman (I think that was the name of the book). Simon Kenton, Daniel Boone etc. all taking place in Ohio, West Virginia, and Kentucky. Outstanding book and for me a lot of the events were right around central Ohio.

Enjoy the game.

Jack

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Sol Invictus
Posts: 825
Joined: Tue Jan 17, 2006 5:32 am
Location: Kentucky

Tue Apr 04, 2006 6:02 am

I use to live in Mansfield, OH about 14 years ago and there were still hints of the colonial past. I think it was up around Tiffin that there was a historical marker for an old Fort; can't remember the name; from Revolution times.


blackbellamy, my Dad use to say I was as wild as an Indian, so maybe you are onto something. :indien: My former wife was part Cherokee, but mostly of German stock. I'm sure there was much genetic mingling back in those days on the frontier. :coeurs:
[SIGPIC][/SIGPIC]



"The fruit of too much liberty is slavery", Cicero

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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Apr 04, 2006 8:07 am

Alias / Appliance
Militiaman Group
Cavalryman Group
Artillerist Group
Entrencher Group
Partisan Group
Indian_Fighter Group
Mover Leader
Fast_Mover Leader
Slow_Mover Leader
Ranger_Pathfinding Leader
Ranger_Survival Leader
Master_Logistician Leader
Siege_Expert Leader
Fort_Defender Leader
Engineer Leader
Ambusher Leader
Surpriser Leader
Skirmisher Leader
Franco-American Group
Anglo-Indian Group
Canadian Unit
Westerner Unit
Southerner Unit
Northerner Unit
Patriot Leader Charismatic Leader
Training_Officer Leader
Master_Driller Group
Master_Spy Leader
Indian Self
Transport10 Group
Transport5 Group
Transport3 Group
Transport2 Group
Transport1 Group

Abilities with the Leader Tag apply to all units in the group, but only if you are the leader.
Abilities with the Group tag apply to all units in the group, even if you are not a leader.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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blackbellamy
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Posts: 123
Joined: Wed Mar 22, 2006 10:18 pm

Tue Apr 04, 2006 7:17 pm

Thank you!

I no longer have to kick Schuyler and his slow-moving ass out of the Continental army since the only ass he slows down is his own.

Gallus Sinensis
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Location: Beijing, China

Wed Apr 05, 2006 5:56 am

Thank you Pocus !

I printed it all for reference

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