Fleshbits
Conscript
Posts: 15
Joined: Tue Feb 23, 2016 9:23 am

How to play

Tue Feb 23, 2016 9:29 am

I picked this up after watching the 6 tutorial videos on Youtube. It looked interesting and my type of game.
Started the least complex scenario and....yea, I have no idea what I am doing. The tutorials just didn't cover much.

I shuffle my guys around to see what happens and hit end turn, suddenly there are several different battles going on and the French are defeated in each one :p
days pass and it pops up a dialog for me to choose some manner of tactics, infantry, cavalry, and artillery maneuvers. I think I get to see what the enemy chose. Nice of them. However, they all seem to have several times my number of troops.

Is there a basic total noob guide somewhere?

Can we start from looking at my troops, organizing them into something meaningful and why I would organize them that way, what postures to set them on and what happens when you move them?

I don't even know what I am looking at when I look at them. Just, "ok this guy has some dudes and they got ammunition, so I guess that's great."

I also wonder if you can make everyone in a square move at once, or do you have to click each tab and move them seperatley?

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Captain_Orso
Posts: 5766
Joined: Tue Sep 01, 2009 5:02 pm
Location: Stuttgart, Germany

Tue Feb 23, 2016 11:22 am

Hi Fleshbits and welcome to the forums :hat:

Fleshbits wrote:8<
Is there a basic total noob guide somewhere?


Yes, it called the manual. It will give the the basics and explain the game concepts ;)

Fleshbits wrote:I don't even know what I am looking at when I look at them. Just, "ok this guy has some dudes and they got ammunition, so I guess that's great."

I also wonder if you can make everyone in a square move at once, or do you have to click each tab and move them separately?


The game is basically a board game and to the greatest extent it is the best way to consider it. The map is divided into land and water regions, and the counters you see on the map can be put into stacks. When you click on a stack you will see its content at the bottom of the map in the Stack Panel, where you see the units contained in the stack.

If there are more than one stack in a region when you click on one of them, the other stacks are represented by the other tabs above the Stack Panel. Click on one of the other tabs to select that stack and view its content.

You can move units from one stack into another by Drag-n-Drop™ing the unit from the Stack Panel onto the Stack Panel tab of another stack. You can also create a new stack by Drag-n-Drop™ing a unit to anywhere other than another tab on the Stack Panel (just drag it to the side a bit and drop it).

Fleshbits wrote:Can we start from looking at my troops, organizing them into something meaningful and why I would organize them that way, what postures to set them on and what happens when you move them?


One of the most important concepts of the game is leadership. Units with the portrait of a person on it and 1,2, or more stars in the NATO symbol in the upper right corner are leaders; the more starts the higher the rank of the leader. The tool-tip of the Stack Panel tab shows the CP's (Command Points) provided by of all leaders in that stack (near the top of the tool-tip); the higher the rank of a leader, the more CP's the leader provides. The tool-tips of other units show the CP's they require (near the bottom of the tool-tip).

If a stack's required CP's exceeds the provided CP's, the stack will suffer movement and combat penalties. Keep you stacks fully commanded.

--

Those are the minimal basics. If you are not familiar with AGEod games, you really need to read the manual.
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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue Feb 23, 2016 11:22 am

if the army HQ is with the corps, you can click on synch move on the army stack and then drop it to its target, the corps will do the same. Otherwise no, you have to move each stack.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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