Intro: It is 1865, and my game persona is Emperor Franz Joseph I of Habsburg-Lothringen, ruling over a very peaceful, more or less 100 happy population in the Habsburg's empire. The empire has not lost its Northern Italian posessions due to successful war on S-P and France in 1859. The empire is top dog in military strength even when Russia does their annual partial mobilisation. Overall rank is 2, prestige rank is 5.
Wars with the Ottomans (Crimean War, which the Emperor joined enthusiastically on Russia's side) and the Netherlands (

Foreign relations are good (100, defensive treaties) with Russia to cover our back, Hannover as base to attack from if needed and Brasil as most important trade partner (sugar, tobacco, coffee) and resting place for fleets that sail the world. The Empire is on quite good terms with the US (around 20, trade agreement) and Japan (2-11, refuses any treaties) as esteemed trade partners for hard to come by commodities (tobacco, wine, rice, tea). Prussis used to be 100 but the defensive treaty has been cancelled by us a few turns ago since we heard that they were negotiating with S-P and France to bring us down to a size that suits them - well, reason I start this AAR now is that I am very much looking forward to them trying, it will be the war that changes known history

Besides my own I know of only one other defensive treaty which is between France an S-P. Italy has not yet formed in the "minor" variation, I have loki's script and am waiting for it to fire in the future. The rest of the world tends to dislike the Emperor, especially S-P, France, the Ottomans, Serbia and (though I never did anything to them) Great Britain at around -30 to -50, the rest of the smallish is between -1 and -20.
Our peoples are happy with our rule (99-100), except the recently aquired German provinces one of which is even in general strike, we are sure though that they will soon see the advantages of being subjects to the Emperor and become as happy and productive as the rest. Taxes are set at 4% for consumer tax, 40% for luxury tax which is the primary source of state income, and tariffs are at 36% to protect national trade from overly much competition and price dumping.
Trade is going well, the domestic market is quite satisfied. Tobacco, coffee, dyes, sugar and wine are imported quite regularly so the population's demands are met, luxuries cannot be provided in adequate amounts since neither silk nor opium are available on the international market and gold, gems, luxury goods and rum are hard to get. Also rice and tea are only to be had if the Japanese have a good day. Imperial trade posts supply tiny amounts, gems are mined in a single own site in Bohemia, gold and sugar in a colony but colonial production is not yet up to meet the demands. The Empire encouraged the establishment of factories for luxury goods before all others at the very start but the capacity is maxed and the game does not allow for more. The trade balance is negative, the primary exports are munitions (monopolistic atm) and supplies (nearly monopolistic), small quantities of textiles and foodstuffs are sold as well.
The Empire's Economy is first rate, although the building limits are annoying. The domestic market would love more luxury goods, and manufactured goods are even with demand and consumption by industry so whenever something needs to be built those have to be imported. Iron and coal are found in our lands so no shortage of coal or steel is to be feared for the next few decades, especially since the coal mines were upgraded.
In the field of technological research we have noted that in some civilian tech others are more advanced but we do fine. All military research is done as quickly as possible, as well as some key industrial techs and everything that increases satisfaction or lowers militancy. We have breech loading rifles which give the Imperial armies an outstanding bonus at the moment. Contrary to original plans the Emperor also dedicates funds to the navy, the goal is to build a small but advanced navy that will control the Mediterranean Sea - at the moment we have to make do with screw driven wooden ships, but so do potential adversaries and at least the Imperial Navy is the biggest fish in the Med atm.
Colonial affairs are nice, no own colony has yet been established but 3 colonies have been gained in war (see above) and the Ivory Coast should become a colony within the next years after the unification. We are anxious to see if our newly created Holy Roman Empire will also obtain the future German colonies in Africa, especially Zanzibar which would supply some opium.
Changes to the game: Malus for deactivated leaders off, SOI off, mod by Kensai of course but number of unifications events increased to 5 in 1865 and 15 in 1866, script for Italian unification south of the Po, script for colonial options for Austria, Suez canal fix (does not work though), patch 1.03 and hotfix for heavy HQ bug.
This is Central Europe since the Catholic South of Germany has been united with the lands of the Emperor in early 1865:
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The colonies lack work force but already provide a sizeable contribution to the needs in sugar and gold. This is our most recently acquired colony Curacao (formerly Dutch Carribean):
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And this is the older one, Guyane (formerly French Guyane and Dutch Guyane) - with British Guyane to be added if they ever move against us:
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Anyone interested in more stats or pics, say so here. I did not want to bore you, actually I fear I overdid it already
