yellow ribbon wrote:please consider, the victory points are not all the input of the SCORE
i agree, there should be an automatic win, by seizing all objectives... :
Pocus
Lead Developer
Philippe Malacher
Join Date:
October 2005
Location:
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End score comes from that:
Military
Each 50 points of combat power: 1 point
Civilization & Social:
Each city: level-2 points (yes villages cost you!)
Being a major nation: +100
Commerce
Each 20 points of commerce capacity: 1 point
Diplomacy & Victory
Each 15 VP: 1 point
You had a major victory: add 1000 points
You had a major defeat: lose 75% of your total
As you see, score is somehow 'simple' in its calculation. No doubt we could write pages of code just for it...[/color]
Then official manual contains another one misleading information ?
3. Winning the Game (Overview)
Victory in Alea Jacta Est is determined at the conclusion of each scenario bycomparing Victory Pointtotals. The
side with the most Victory Points (VP) is declared the winner. Relative differences between Victory Point totals can
be used as a measure of how well a player performedin comparison to his opponent. Scenarios can be brought to an
immediate conclusion if conditions for Automatic Victoryor Automatic Defeatare met. A scenario can also
immediately end if conditions for Sudden Deathare met.
Please, please in the next patch fix the manual. This game is very good but it's full of parameters and details that are not explained in manual or are explained with wrong information.
In 4 years scenario i was about 250VP over VEspasian, (1000 him, about 1250 me) but after the last turn i got a minor victory with about 650VP. Vespasianus was on top with about 659. Where are the 1000 and 1250 VP ?? what are those 650 and 659 vp ?