allan_boa
Colonel
Posts: 336
Joined: Wed Nov 22, 2006 1:54 pm
Location: France

How Do You Play ?

Thu Jun 16, 2011 7:00 am

Hi, I just started a Grand Campaign with France and given the large number of possible actions I am wondering what to do [and don't do] in the very first turn before pressing the end-turn button ?

This is because in a first attempt of playing the game I spent all my money [public, private and manufactured goods] in the first turn building troops and industries and then it was very hard to find something to do in the next turns as I was broke. So a short tutorial on how to play the first turn would be useful. Thanx.

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wijse
Posts: 123
Joined: Tue Jan 12, 2010 5:35 pm
Location: Northern Europe

Thu Jun 16, 2011 7:18 am

allan_boa wrote:Hi, I just started a Grand Campaign with France and given the large number of possible actions I am wondering what to do [and don't do] in the very first turn before pressing the end-turn button ?

This is because in a first attempt of playing the game I spent all my money [public, private and manufactured goods] in the first turn building troops and industries and then it was very hard to find something to do in the next turns as I was broke. So a short tutorial on how to play the first turn would be useful. Thanx.


You should try hitting b on the keyboard and find out which goods are being eaten up from production and trade and then set a strategy to get surplus. Also bulding rice paddies in Indochina is a good way to earn some cash. Britain buys rice. Don't use all your capital in every turn, because inflation will rise. Keep it to one building per turn or one per two turns, until you get your economy going.

Also you need to move your troops into revolt risk areas in Algeria and as well in Indochina.

allan_boa
Colonel
Posts: 336
Joined: Wed Nov 22, 2006 1:54 pm
Location: France

Thu Jun 16, 2011 7:54 am

Very good suggestions. Thank you. Will try this :-) Any other comments still welcome.

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fri Jun 17, 2011 2:39 pm

My suggestion would be to disable the AI and run a turn without touching anything. Read the messages you get, and then restart a game, knowing in advance if you have lacks or problems.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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hgilmer
Captain
Posts: 195
Joined: Mon May 17, 2010 4:05 am

Fri Jun 17, 2011 11:45 pm

allan_boa wrote:Hi, I just started a Grand Campaign with France and given the large number of possible actions I am wondering what to do [and don't do] in the very first turn before pressing the end-turn button ?

This is because in a first attempt of playing the game I spent all my money [public, private and manufactured goods] in the first turn building troops and industries and then it was very hard to find something to do in the next turns as I was broke. So a short tutorial on how to play the first turn would be useful. Thanx.


I always make sure I have enough money and capital as to not run into negatives. How do I do this? Mostly by trial and error. I have found, playing as the U.S.A., that when you let capital get below 300 (this is in my game) then they start selling stock and increasing inflation. NOT GOOD! So, I try and keep money close to 200 and capital always above 300.

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