Chaplain Lovejoy wrote:Just finished playing an entire campaign as USA vs. Athena with AI set to "normal," followed by an entire campaign with AI set to "passive." The first game ended in a USA victory in Aug 62; the second game ended in a USA victory in Sep 63. Thus the "passive" setting resulted in the game lasting a year longer.
Pocus wrote:This should go into a mod then, we are sorry but we can't dedicate any more resource (hands, brain, time, money) to AACW, unless in case of crashing bugs.
W.Barksdale wrote:I tried very hard to track down all the bugs before the final patch was released. I'm really going to be stunned if I find that the others that I helped to track down are still lurking around.
richfed wrote:I have had several CTDs in a solo game ... they seem to appear beginning in 1863, or so, as the AI has more to keep track of. Game crashes during turn resolution, but reloading the game is all it takes to proceed. Everything goes fine again until ... ???
Unfortunately, I have no saves, as that game is completed, but something is still amiss in there somewhere!
Inside686 wrote:Hello,
Will the supply map (green area) bug be corrected in an potential next version?
tagwyn wrote:I have never played an AGEOD game that crashed (except for WWI). Check your system. t
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