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Korrigan
AGEod Guard of Honor
Posts: 1982
Joined: Wed Nov 30, 2005 12:33 pm
Location: France

Mon Apr 30, 2007 3:10 pm

Wow, simultaneous posts... :sourcil:
"Never argue with a fool, onlookers may not be able to tell the difference." Mark Twain

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Chamberlain
Captain
Posts: 182
Joined: Wed Apr 18, 2007 7:46 pm
Location: New York

Mon Apr 30, 2007 3:43 pm

Korrigan wrote:The Beta team is currently a new set of sounds + the demo. The set of sounds asks for some work as beta testers have to try every possible sounds combo...
:cwboy:


Korrigan,

You mentioned new sounds ? :)

When new sounds ready, will they be available for in a patch :) ?

Chamberlain

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Spharv2
Posts: 1540
Joined: Sat Feb 25, 2006 5:39 am
Location: Tallahassee, FL

Mon Apr 30, 2007 4:26 pm

Chamberlain wrote:Korrigan,

You mentioned new sounds ? :)

When new sounds ready, will they be available for in a patch :) ?

Chamberlain


Nah, we thought we'd keep these all to ourselves. :fleb: :niark:

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Korrigan
AGEod Guard of Honor
Posts: 1982
Joined: Wed Nov 30, 2005 12:33 pm
Location: France

Mon Apr 30, 2007 4:43 pm

1) This is more of an hardware optimisation work with sounds.

2) Don't expect anything soon.

Pocus and Yoann are always working on code improvement and from time to time they will give the Beta team some stuff to test.
I mentioned this one because it has taken us some time earlier this week, hence the delay in the comprehensive test of the demo. If we were to release some contents, we'd tell you. Right now, coders priorities are bug fixing + Demo + AI.
"Never argue with a fool, onlookers may not be able to tell the difference." Mark Twain



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