ArmyImgID = Army_Grenadier1_FRA.png
ImageID = Unit_Grenadier1_FRA.png
ArmyImgID = Army_Infantry2_FRA.png
ImageID = Unit_Infantry2_FRA.png
Portrait = mdl_infanterie1FRA.png
Portrait = mdl_infanterie2FRA.png

noone23 wrote:Changing the numbers is easy enough. The tricky part is doing so to maximize the abilities of the French army while at the same time not creating a bug that the game will in some way reject. Not only that, but I want to do this with all French units, not just with the infantry. I also want to create as many more French units as the game can possibly tolerate, but I don't really know how or what that magic number is. The .mdl file type contains a whole long column of data and I still don't know what everything in it means. This is where I need help from the creators of BOA. I really do want to play this game but first I want to make sure that the file editing is squared away to my total satisfaction.
Took me awhile to understand how it all worked. But once it clicked?
It was all good. Now that I bought BOA to tide me over till the new NC campaign comes out. I've been playing around with it a bit. The cool thing is. Once you have an idea how things work in one. It translates pretty well to all three titles.
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