Mangudai
Lieutenant
Posts: 133
Joined: Sun Sep 23, 2007 1:32 pm

units totally destroyed

Sun Oct 07, 2007 5:14 pm

Under certain conditions an entire army stack can be destroyed but usually the general will reappear somewhere in friendly territory. I sort of know what is going on, but not completely. Tell me if this is right and if there are other conditions.

1) No retreat. The enemy has military control (~95%?) of all adjacent regions so retreat is impossible. However it seems, and I could be wrong, that the army will try to retreat as normal instead of fighting to the death except during a naval invasion.

2) Ships when the port they are in is captured.

3) Lack of general supplies, harsh weather, and combat cause hits. Enough hits can destroy an entire stack, but usually this won't happen over a single turn.

Aurelin
Colonel
Posts: 379
Joined: Fri Jul 20, 2007 12:15 pm

Sun Oct 07, 2007 5:50 pm

Had Silbey show up in Dallas the same time that the Feds took it. He bounced to Laredo just when, you guessed it, they took it. Now he's locked in Galveston for awhile.

Mangudai
Lieutenant
Posts: 133
Joined: Sun Sep 23, 2007 1:32 pm

Sun Oct 07, 2007 5:59 pm

The Gettysburg campaign is tricky for the Rebs. I lost Ewell's entire corp after a small skirmish. I think it was due to the retreat feature.

User avatar
McNaughton
Posts: 2766
Joined: Wed Mar 21, 2007 8:47 pm
Location: Toronto, Canada

Sun Oct 07, 2007 6:08 pm

Mangudai wrote:Under certain conditions an entire army stack can be destroyed but usually the general will reappear somewhere in friendly territory. I sort of know what is going on, but not completely. Tell me if this is right and if there are other conditions.

1) No retreat. The enemy has military control (~95%?) of all adjacent regions so retreat is impossible. However it seems, and I could be wrong, that the army will try to retreat as normal instead of fighting to the death except during a naval invasion.

2) Ships when the port they are in is captured.

3) Lack of general supplies, harsh weather, and combat cause hits. Enough hits can destroy an entire stack, but usually this won't happen over a single turn.


Rivers, terrain, troop type, cohesion, generals themselves all influence a units ability to retreat as well as military control. Generals can have specific traits to reduce their ability to retreat, plus abilities to improve a unit's ability to retreat.

Mangudai
Lieutenant
Posts: 133
Joined: Sun Sep 23, 2007 1:32 pm

Thu Nov 01, 2007 7:55 pm

Mangudai wrote:The Gettysburg campaign is tricky for the Rebs. I lost Ewell's entire corp after a small skirmish. I think it was due to the retreat feature.


Totally unrealistic effects are possible. In the above example a corp scattered like the wind after taking a few hundred combat losses because all the adjacent regions were under enemy control (though unoccupied).

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