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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

EAW public beta patch in 'Help Improve EAW forum'

Tue Sep 30, 2014 5:38 pm

Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

RGA
Lieutenant Colonel
Posts: 259
Joined: Mon May 24, 2010 9:22 am
Location: Britains oldest recorded town.

Tue Sep 30, 2014 5:43 pm

Many thanks Pocus!! :thumbsup:

kaiser
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Posts: 28
Joined: Tue Apr 06, 2010 10:27 pm

Tue Sep 30, 2014 5:52 pm

Thank you Pocus!

Please forgive my ignorance but could someone tell me where and how to apply the patch to a Steam version of the game?

Nico165
Lieutenant
Posts: 134
Joined: Mon Feb 04, 2013 2:05 am

Tue Sep 30, 2014 6:14 pm

Thanks a lot !

And here is a german AI actually invading Belgium on turn 1, keeping the siege in Liège and bypassing Antwerp. Good !

[ATTACH]31661[/ATTACH]

I spotted a few bugs, gonna keep them for the other thread ;)
Attachments
german ai.jpg

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Kensai
Posts: 2712
Joined: Mon Sep 19, 2011 4:54 pm
Location: Freiburg, Germany

Tue Sep 30, 2014 7:44 pm

kaiser wrote:Please forgive my ignorance but could someone tell me where and how to apply the patch to a Steam version of the game?


Make sure you select the installation folder correctly! It should be (in 64-bit Windows) \Program Files (x86)\Steam\steamapps\common\To End All Wars\
Be certain the last To End All Wars is written only once (cause by default it comes twice)!!!
Care to unify Germany as Austria? Recreate the Holy Roman Empire of the 20th Century:
Großdeutschland Mod
Are you tough enough to impersonate the Shogun and defy the Westerners? Prove it:
Shogun Defiance Mod (completed AAR)

Nico165
Lieutenant
Posts: 134
Joined: Mon Feb 04, 2013 2:05 am

Tue Sep 30, 2014 8:53 pm

Front at the end of the 1914 western scenario, playing WE :

[ATTACH]31667[/ATTACH]

German AI did a real Schlieffen plan. They went as far as Beauvais (!!) before being pushed back (lack of supplies, line spread too thin)

Except in the Ardennes, Ai is maintaining a coherent front. No more doomstack. I took the province of Metz but was counter-attacked before taking the fortress. No more than 1500 PWR stayed there after. Changes to MTSG and trenches are doing a good job to stabilize the front. Too early to say something about arty/ammo changes, need a complete campaign for that one.

edit : was there any change in the naval AI ? The whole hochseeflotte attacked in the Atlantic north in september 1914 against the Home Fleet. An 11 NM battle for me. Such a disaster this early would be a real problem in a the long run of a campaign. I have more than a 25 NM advantage at the end of 1914 because of this battle.
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front.jpg

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samba_liten
Sergeant
Posts: 78
Joined: Wed Sep 26, 2007 1:55 am

Tue Sep 30, 2014 9:21 pm

Kensai wrote:Make sure you select the installation folder correctly! It should be (in 64-bit Windows) \Program Files (x86)\Steam\steamapps\common\To End All Wars\
Be certain the last To End All Wars is written only once (cause by default it comes twice)!!!


You just solved my ROP gold problem, and saved me some trouble with EAW.

Thanks!

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H Gilmer3
AGEod Grognard
Posts: 822
Joined: Sat Jul 23, 2011 2:57 am
Location: United States of America

Wed Oct 01, 2014 12:05 am

Your tops in my book.
To End All Wars AAR in the War Room. Join us as we laugh, we cry, we drink beer, and we joke on how badly I play......

http://www.ageod-forum.com/showthread.php?36936-To-End-All-Wars-AAR-Western-Entente-against-the-AI-of-Central-Powers!

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