ess1
Lieutenant Colonel
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Location: Newport, Shropshire, UK

Spies - marius v Sulla

Sat Apr 06, 2013 11:21 am

Mithr. has use of a spy. Anyone used it? How?

ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Thu Apr 11, 2013 11:46 am

Nobody used spies. How honourable of you all :)

HanBarca
Corporal
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Joined: Tue Dec 23, 2008 2:50 pm

Thu Apr 11, 2013 7:46 pm

I think they're just as any other unit, but with a high scout / hide value.

Bertram
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Joined: Thu Jan 31, 2008 8:22 pm

Thu Apr 11, 2013 8:04 pm

One of the other Ageod games has a spy (WIA?), there is is a single man counter (like a leader), but with high scout value and a high hide value. I used it, but never had the idea that it contributed a lot.

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Hobbes
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Location: UK

Thu Apr 11, 2013 8:16 pm

I'm thinking of using a few in the Aurelian scenario I'm making. They could come into their own if there are distant lands (like Persia) where you have little knowledge of the forces that you might find yourself up against should you invade. Realistically you would have some idea about the forces in an area before you invade it, so spies could give you this info. In a game like WiA they had limited value as you already had units in close proximity and a fairly good idea about the opposition strength. I'll see how it works out.

Cheers,
Chris

bob.
General
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Thu Apr 11, 2013 9:10 pm

Spies are useless for Mithridates because in the important areas he has line of sight anyway. If Mithridates loses Greece, what use is a spy there anymore? And in Asia minor (and also parts of Greece IIRC) the loyalty allows for spotting everywhere anyway.

ess1
Lieutenant Colonel
Posts: 285
Joined: Fri Apr 11, 2008 6:38 pm
Location: Newport, Shropshire, UK

Fri Apr 12, 2013 8:41 am

Thank you all for replies. I might pension them off or execute them... YouTube watch out :w00t:

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