abulbulian wrote:Did nothing unusual for any sort of war exhausting to occur. What are the parameters for it to occur? LOL, hard to believe after 5 months of fighting Germany and A-H would be exhausted? Especially since they were doing well and the fighting was historical. Like I said (and you saw in the saved game file) Germany's NW was 40 before the interphase hit.
Only thing odd was the *ghost* siege that happen in Metz with no armies showing and Germany vs Germany? But that only start a turn before the interphase, so I don't know what to say.
Who's an expert on the board game and can shed some light as to when 'War Exhausting' would be checked?
The only oddity I saw was your enthusiasm for political choices of sending expeditionary forces left and right.
But of course that should have nothing to do with War Exhaustion.
It's check, IIRC (and with all those rules, I might not) it should not trigger until 1916 the earliest. So I do say it is probably a bug, just notice that it is a bug of one event triggering because of some oddity. I honestly had not received this event so early in the game, ever. And I mostly play Central Powers. But Calvinus is on the issue already.


Only thing better would be if I could take him home with me!
.
Fine and nice to know....for all my doubts and misgivings I think I'll go and purchase the game (upside down world and all) 