arsan wrote:Hi
There is a HUGE difference
Check the manual or this wiki manual section
http://ageod.nsen.ch/aacwwiki/Manual:Army_organization#Division
In short: a 1* leader gives 4 Comand points. Without divison, this enable him to command maybe a medium brigade and an art battery (3 CP+ 1CP) for a total of 4 or 5 elements.
Now, create a divison under this same 1* commander. And you can put inisde that divison up to 17 elemnst (plus the commander to a grand total of 18 elements).
That could mean 3 or 4 brigades and several bateries and indepenent elements. Four times as much units than before and without command penalty, as the division cost 4 CP, the same the 1* leader gives.
Now, all this is if the divison is part of an army or corps.
Independent divisions will have some penalty as the CP provided by the leader si halved for being "out of command" from a superior leader (corps, army).
Anyhow, you willl be MUCH better on command penalty with an indie division than with an indie stack with the same number of elemnets.
Cheers!
doktor57 wrote:The wiki seems to indicate that a division actually increases CP costs.
Quote:
Each unit in a region has a certain Command Cost:
Basic unit (brigade or regiment/squadron/battery): 1 to 4
Division: 4
Army HQ: 4
The previous paragraph states that creating a division will optimize CP useage but gives no clear example, merely directing the reader to 'see below'. I'm sure that I'm missing something here, I'll keep reading. Thanks for your help.
Pdubya64 wrote:Just don't make the mistake I did early on doktor57. I was making Divisions for leaders with only a few units/elements, a real waste of resources considering the cost associated with creating a Division.
Divisions are not "worth it" unless they contain around 5+ units/elements. I haven't done the exact math to figure out what the breakeven point is, but you are better off leaving a leader a Brigade (no Div in other words) with just a handful of units.
I have found, at least as the CSA, you need to be judicious in your creation of Divisions. The costs can really mount if you do it willy-nilly.
Food for thought.![]()
GShock wrote:U noticed there's also the possibility to merge a 1* general with a single unit without creating a full DIV. What is this for, I mean what happens with doing that, the unit fights better? (There seems to be no CP cost decrease for that unit in stack when the br.gen is assigned to it)
Return to “AACW Strategy discussions”
Users browsing this forum: No registered users and 10 guests