With the removal of Gray's posts I can't seem to find a full explanation of how the Kentucky add on works. Yes, I've used the search function.
Can someone point me to a post that explains how it works?
Thanks and have a ball tonight.
Longshanks wrote:The game actually gives you a notice if you are the non-chit-buying player that says something like "You may not enter Kentucky this turn." You CAN enter, of course, but your cohesion will be reduced to near zero if you do. Look for a little notice in the events section, but I recall it pops up on the map too.
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