Mynok wrote:Another thought: maybe the ability to make brigades from these one-element militia units? That would make it more useful to put a brigade leader with them so he could affect a decent number of troops.
Mynok wrote:Another thought: maybe the ability to make brigades from these one-element militia units? That would make it more useful to put a brigade leader with them so he could affect a decent number of troops.
Coregonas wrote:Unfortunately for those militia brigades, can not have a leader attached.
So they are more useful integrated into divisions.
Use the other "standard" brigades as independent ones if you feel so.
However, I try to NEVER leave single brigades (even brigaded) in first line, they are extremely weak facing even a very small corps.
Gray_Lensman wrote:
You have pointed out an idea to me however... Maybe the solution is to reduce the total number elements capable of being contained in a division, and then increase the number of divisions themselves.
Here are some issues that may be contributing to the "maxing" out of the divisions (I haven't had a major issue with it)
1. Players push all thier manpower forward.
- Players take risk by not keeping forces in garrisons or in depots as was done historically.
- Players replace strength by taking replacements in the division and continue to build more divisions rather than send individual brigades to a depot for replacement. 1.10a will accelerate this effect.
Jagger wrote:Another solution is to use a leader value which determines the number of elements within a division formed by that leader. By giving Union leaders smaller "element values", Union divisions would be smaller. Another advantage is you could differentiate leader capabilities further by designating certain leaders as capable of commanding either smaller or larger divisions. So some leaders would be capable of commanding large divisions and some could only command smaller divisions.
Gray_Lensman wrote:You have pointed out an idea to me however... Maybe the solution is to reduce the total number elements capable of being contained in a division, and then increase the number of divisions themselves.
denisonh wrote:You can add them into existing brigades if there is "room". Many larger brigade start understrength in the game and it is a good technique for replacing lost elements in brigades that have taken element losses. Keeping militia in a depot provides an opportunity for them to upgrade over time and then be fed into brigades with losses. Cheaper than buying replacement chits in the long run.
arsan wrote:Besides the special cases Denisonh explains, two militia units can always be brigaded together. Just select both units and press control+c.
Coregonas wrote:Unfortunately for those militia brigades, can not have a leader attached.
So they are more useful integrated into divisions.
Use the other "standard" brigades as independent ones if you feel so.
However, I try to NEVER leave single brigades (even brigaded) in first line, they are extremely weak facing even a very small corps.
Gray_Lensman wrote:You have to keep in mind though that the average manpower of a historical CSA division was considerably less than 5000 men on the average, but the game has divisions that can have up to 18 elements which allowing for a few artillery units have an average manpower size of 10,000 to 12,000 men when filled to capacity. This is significantly more overall manpower than was historically available to the entire CSA armed forces.
You have pointed out an idea to me however... Maybe the solution is to reduce the total number elements capable of being contained in a division, and then increase the number of divisions themselves.
Gray_Lensman wrote:though I suspect that if the vanilla scenarios would delay the first drafts until 1862, as they were historically, this problem might be reduced considerably.
arsan wrote:For what i had read the 1.000 men per regiment was a "on paper" number. On the field regments had mostly 500, 400... or even 250 men.
Heldenkaiser wrote:The regiments started with 1,000 men--they were recruited that way. But since they never got replacements, as far as most Northern states were concerned (Wisconsin being the notable exception), they started to shrink from the first day and usually after a year or two consisted of the hard core of 200 to 300. I believe the game is already taking care of the odd replacement policy of the Union states in some way (halving the chance, or the number received, or something like that?). But the way from 1,000 to 500 or 300 hundred was a downward development over time. 1,000 men was not a mere paper strength.
Heldenkaiser wrote:The regiments started with 1,000 men--they were recruited that way. But since they never got replacements, as far as most Northern states were concerned (Wisconsin being the notable exception), they started to shrink from the first day and usually after a year or two consisted of the hard core of 200 to 300. I believe the game is already taking care of the odd replacement policy of the Union states in some way (halving the chance, or the number received, or something like that?). But the way from 1,000 to 500 or 300 hundred was a downward development over time. 1,000 men was not a mere paper strength.
Coregonas wrote:Seems approximately yes, as real raised USA manpower was not in the 5-1 ratio, but more in the 1,5 / 2-1 ratios...
Again I m not expert in those values, but seems some modders have altered a bit (favouring USA) the vanilla ratios...
arsan wrote:Yes i know many were raised at 1.000 strength (not sure if all) but by the time they were deployed at the front, even before they saw combat, i suspect the number was much lower because of sickness, deserters, stragglers, men not destined to the combat line...
IMHO the best and easier (this is important too) way to represent units with historical numbers would be to reduce the max men number of elements a lot (maybe 600 men per infantry regiments).
Of course it would be a simplification, but it is very easy to do and would look much better than the current 1.000 men regiments, 5.000 men brigades and 14.000 men divisions.
As it is now, brigades have the size of historical divisions, and divisions the size of corps...
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