I have seen SOME reference to these questions but its always "I am not sure about the exact amount" or "I THINK this is how its done" ect.
These questions arn't exactly game breaking but they do enter into the game frequently.
If you know the answer to one or all PLEASE help us out here.
If you have any other weird questions.... ask away. Maybe we can make this a reference for hard to answer stuff.
1. Setting an ambush
I know HOW to do it but I 'think' I read somewhere that only Rangers could do this. Is that Texas Rangers, and if so there isn't ANY other units that can set an ambush?
2. Chasing a Raider or enemy Cavalry behind your lines:
It says to just drag and drop your unit on the offending little bugger.
I tried that with a Cav unit (as CSA) and it didn't chase (or for that matter DO anything).
Did I miss something else I was supposed to do? Like 'Lock in' on the unit or something, and can ONLY Cavalry chase the units (I know normally thats all you would use, just asking).
3. I went back thru the manual, Wiki, and the posts on here about START UP COSTS for Divisions, Corps, and & Armies and can't find anything definite on this.
I know the costs are deducted AFTER you end your turn and you could be caught short on the costs and so your efforts are in vein, hence the questions.
Qustions are:
1. Do All 3 have startup costs and if you screw it up and have to take the command away (same time in the same turn) and do it agian does it charge you twice?
2. Exactly HOW MUCH are the startup costs for each category (there been times that I have like 18 War supply left ( alot sometimes as CSA) and I won't do anything because I don't know how much I need for startup costs.
3. I am pretty sure that ALL Divisions ect have the SAME costs no matter who is commanding them, example: Stonewall Jackson Vs Bushrod Johnson (what GREAT names). Is this true and is it the same for Corps and Armies IF they have startup costs?
I ask these questions because I Plan (make that HOPE) to be able to play a human someday and these little questions can be the turning point over the long run.
Thanks guys as Usual!!!