rasnell wrote:Where do supplies come from to replenish the Atlantic blockade and shipping boxes? I'm getting messages that I'm out of supply yet I have maximum shipping transportation points.
rasnell wrote:1. What are the most effective naval units for shipping, blockade and supply?
rasnell wrote:2. What are the important strategies for maxxing out the blockade window or manually having blockades along the coast at key enemy ports?
Pocus wrote:ships don't resupply automatically in the boxes, but they have a good staying power, something like 12-16 turns of autonomy. You have to rotate some in and out from time to time.
K-1stPennaRes wrote:My ships seem to last just one turn at sea, then I am obliged to return them to port. I know I am doing something wrong -- I just don't know what.
Thanks
tc237 wrote:rasnell,
Sea transport capacity is show along the top of the main screen, just to the left of the Money/Conscript/Supply display.
The third little icon, a ship, is the sea capacity.
You are correct about increasing it, buy transports as normal reenforcements.
K-1stPA,
Ft Monroe was missing a port in the initial release version of the game. Download an install the patch 1.01a to fix it.
Pocus wrote:ships don't resupply automatically in the boxes, but they have a good staying power, something like 12-16 turns of autonomy. You have to rotate some in and out from time to time.
Marecone is right for the rest. You are better to add some ships in the blockade box first (to get something like 25% but it can climb higher, the return on investment lowering for each % though), then to blockade the biggest confederate ports, this will add up.
John_C wrote:This rotating sounds like a lot of extra (and annoying?) micro management no?
I agree wholeheartedly...it's very compellingtc237 wrote:I really like the Blockade system.
I always wondered why the Union took cities on the coast of SC and NC but never advanced inland.
Now I know, they needed them as a base to re-supply the blockade fleet.
This adds a totally new dimension to your strategic planning as the USA.
And the map is just the right scale that you have to actually fight a small campaign for each coastal base.
Brilliant!!![]()
tc237 wrote:I always wondered why the Union took cities on the coast of SC and NC but never advanced inland.
Now I know, they needed them as a base to re-supply the blockade fleet.
John_C wrote:This rotating sounds like a lot of extra (and annoying?) micro management no?
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