dinsdale wrote:Starting in 1861 the lack of corps and army organization means that any large force is going to be hit by a severe command penalty.
Do you folks simply ignore it as the cost of early war maneuver, or try to quickly upgrade to some sort of army org and avoid unnecessary battles until then?
Or to put it more succinctly: What the hell do you all do with your forces the first year?
ERutins wrote:Ray,
I tried building some extra division HQs early too, but it tells me it will take a WHILE for them to be ready. Is there some way of speeding that up that you found or did you just make use of them "as is"?
ERutins wrote:Ray,
I tried building some extra division HQs early too, but it tells me it will take a WHILE for them to be ready.
ERutins wrote:True, though it was mainly for the division issue that I wanted to restart (plus the Patterson issue). I'd actualy been beating the Rebs in Virginia silly, just wasn't feeling like I had figured out some of the production and organization issues as I should have. I just tried a new campaign and the divisions now say about 30 days to show up, so I'm not sure what I did the first time, but it's golden now.
ERutins wrote:True, though it was mainly for the division issue that I wanted to restart (plus the Patterson issue). I'd actualy been beating the Rebs in Virginia silly, just wasn't feeling like I had figured out some of the production and organization issues as I should have. I just tried a new campaign and the divisions now say about 30 days to show up, so I'm not sure what I did the first time, but it's golden now.
Flashman007 wrote:I know it is hard to resist but everyone should consider carefully before reading all the strategy tips. Consider if you will that there are hundreds (hopefully thousands) of players out there and they are all testing and probing the AI defenses. Many of these tests are plastered in the forums. My point is that you are robbing yourself of a lot of fun if you let everone else teach you how to beat the game. As Lava said he is on his 6 or 7th go ... and added "loving this game". It seems to me that if you read all of his "discoveries" you will lose out on days worth of fun.
I am not talking about the threads on how to form Armies, corps etc or how do supplies work but what I don't want to read is when someone discovers that "if you take 20,000 yanks and transport them to Mobile on turn four and then march directly to Vicksburg, the AI will not be able to react and you will have a crushing victory by turn 10"Now that was all hypothetical BS but I think you get my point These Strategy Tips are really "SPOILERS".
Unfortunately, I am a weak personleure: and I have read just about everything so far
but I am going to try to skip this thread in the future. Just something to think about
.
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