lukasberger wrote:That's fine. The limitation comes in in that when you forget to budget 50 conscripts your losses are so disastrous that it takes 10000 conscripts and abundant money and supplies to rectify the damages. That's the engine limitation that's totally and completely unrealistic. The consequences are something like a factor of 10 greater than the original oversight.
Who said it is so much always and for all nations? I have run out of maintenance more than once myself with Japan and the damages were surely more limited. I suspect the Chinese armies were in bad shape already.
You could say that it's a mutiny, but would troops that are generally well fed and cared for actually mutiny nationwide after not receiving their pay, or replacements, or even all of their food during one two week period? No, not at all.
I could say that it could possibly happen, yes, especially with a nation that fights a losing war and its government asked the recruitment of new formations without taking into consideration the old ones. But it is not up to me to judge this, ask the developers why they set it so. You say it is too much, I say it is too little. Who is right?
As for what to do, yes I'd say give China some free chits that they don't have to pay for. Maybe not enough to cover 100% of their losses but enough to cover most of them.
Again, China has feudal armies. These armies are too cheap and easy to buy chits for. This is not the bottleneck. The bottleneck is the time needed to repair/refit these armies, and China (as well as Japan) do not have time as this becomes escalated with the inclusion of the Westerners.