Skibear wrote:Late Oct 61. Moni Kerr USA (NM 87 VP 259) vs PGR CSA (NM 103 VP 273)
Much jockeying for position and some small skirmishes but no objectives change hands yet. USA making progress in MO and Virginia while KY is for the Rebels with Louisville besieged & breached by AS Johnson but still withholding against assault.
Ace wrote:We are past the half way line on most game, so I would like to spur a discussion about possible HR for the next round. Better early than late.
There are couple of things I would like to ask. If anyone has any other proposition, we would welcome it as well. So here are the questions that some players have asked me in a PM:
1) Would you be interested in playing with hidden activation?
2) Would you like the Partisan Raid Rgd restricted (in the number of uses and the loyalty of the region)?
3) Would you like the Sea mine Rgd restricted (either completely or limit number of uses, or maybe even mode it to lessen its effects)?
4) Would you like to limit raids by Texan rangers to restrict them from Nevada and Dakotas?
5) Would you like to limit Marines and sailors owerpowering abilities either in forbiding their use, or modding their ability?
6) Would you like to limit NM resilience by reducing or removing its effects?
...
Any new proposition is welcome as well!
Ace wrote:We are past the half way line on most game, so I would like to spur a discussion about possible HR for the next round. Better early than late.
There are couple of things I would like to ask. If anyone has any other proposition, we would welcome it as well. So here are the questions that some players have asked me in a PM:
1) Would you be interested in playing with hidden activation?
2) Would you like the Partisan Raid Rgd restricted (in the number of uses and the loyalty of the region)?
3) Would you like the Sea mine Rgd restricted (either completely or limit number of uses, or maybe even mode it to lessen its effects)?
4) Would you like to limit raids by Texan rangers to restrict them from Nevada and Dakotas?
5) Would you like to limit Marines and sailors owerpowering abilities either in forbiding their use, or modding their ability?
6) Would you like to limit NM resilience by reducing or removing its effects?
...
Any new proposition is welcome as well!
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