RebelYell
General of the Army
Posts: 608
Joined: Sun Oct 17, 2010 4:40 pm

Looking for a Union opponent.

Tue Oct 09, 2012 3:00 pm

Coming back to the game after being very busy in RL.

GAME VERSION

AACW {Public beta} Patch 1.16b RC1 = September 10, 2012


Settings:

Historical Attrition ON
Standard Naval ON
Redeployments ON, but only for appearing generals.

Normal Foreign
No random generals
Normal activation

House rules:





Mobilization:

1.) For the CSA: Part-Mobilization from Early April 1862 and Full Mobilization from Late September 1862


2.) For the USA: Part-Mobilization from Late July 1862 and Full Mobilization from Early March 1863



If England/France enters the war on CSA side, USA is allowed to Full-Mobilize




CSA can match any USA mobilisation.




Raiders:

For both: In the border states: Maryland, West Virginia, Kentucky, Missouri, Kansas, Indian Territory, Arizona Territory can raid with single units.

In "non-border-states" must take atleast a leader and 3 units to raid.





River/naval movement:

Only support units ( HQ, engineers etc..) and leaders can be moved with the river movement button, otherwise transports must be built to move troops.


Capacity to move armies trough "water highways" without any planning and gathering transports did not exist in the war.
One button is the difference between historical and fantasy.

RebelYell
General of the Army
Posts: 608
Joined: Sun Oct 17, 2010 4:40 pm

Wed Oct 10, 2012 9:44 pm

Still looking. :blink:

USS Monitor
Conscript
Posts: 6
Joined: Mon Jul 25, 2011 3:16 am

Sat Nov 03, 2012 1:11 am

Still looking? I will bite..

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