Hobbes wrote:1. Only depots and towns of 3+ will push supply outward (up to a max of 5 regions per supply phase). Will forts also push supply out? (I assume not)
2. Towns of level 2 and below will not push supply to any other region, they can't even provide supply for units in adjacent regions?
3. Supply wagons will recieve supply but not push it on although if I put a wagon in a level 1 or 2 town it will then supply units in adjacent regions using the supply it gets from the level 1 or 2 town?
Duc_d_Heilsberg wrote:1. All towns, harbours and depots (all these structures are supply sources that create supply) will push supply.
Wagons will receive supply but don't push it to any other source, just to units.
2. See 1.
3. See 1. It's more efficient to put empty wagons near a great supply source to fill them and then take them back in the region or an adjacent one where are the units that need supply.
I strongly advice you to read the AACWwiki or to search in the forum for other players' experience. (I'm not an experienced AACW player yet)
willgamer wrote:Whoa! Not so fast...
How do railroads and rivers come into play in supply distribution?
I guessed from the manual, on p.47, that Rail, River & Sea Transport extended the distribution range; or is 5 the max range with rail/river?
Also, just from playing, it seemed to me that unimproved, wilderness areas attenuated the 5 region range.
Is it correct to say that during supply repartition, supply may be forwarded
1, 2, 3, 4, or 5 regions away, depending on several factors including unmolested river/rail?
GShock wrote:Pocus stated the supplies move like wagons do...i assume they will use the maximum possible speed according to the remaining train/river/ship movement capability remaining in the "pool" after the player hits the end turn button?
GShock wrote:This speed would then be affected by weather and terrain the same as a cart would travel but limited to max 5 regions...correct?
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