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Crimguy
Lieutenant
Posts: 144
Joined: Sun Jun 17, 2007 4:49 am

Bug? Sherman locked to a militia unit

Fri Jul 06, 2007 6:17 am

I accidentally dragged and dropped a padlocked militia unit into Sherman's counter. Now I can't separate the two, or move them anywhere.

?

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Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Fri Jul 06, 2007 6:41 am

It should be possible to drag all units but the padlocked one out of the unit, like you normally seperate stacks?
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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fri Jul 06, 2007 8:03 am

yes, the unlocked unit should be able to get out of the locked stack.

Beware in case of wound, a general can now be locked 1-6 turns now.
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Crimguy
Lieutenant
Posts: 144
Joined: Sun Jun 17, 2007 4:49 am

Fri Jul 06, 2007 3:42 pm

Pocus wrote:yes, the unlocked unit should be able to get out of the locked stack.

Beware in case of wound, a general can now be locked 1-6 turns now.


I noticed that. THe same turn Sherman was activated, I had 5 1-stars locked in Louisville.

However, Sherman himself is not locked. I just cannot drag the locked miliaman out of his unit.

Ingtar
Private
Posts: 30
Joined: Fri Jul 06, 2007 2:18 am

Fri Jul 06, 2007 3:58 pm

Crimguy wrote:I noticed that. THe same turn Sherman was activated, I had 5 1-stars locked in Louisville.

However, Sherman himself is not locked. I just cannot drag the locked miliaman out of his unit.



Click on Sherman and under the tent in the toolbar the - should be active. You should be able to split him this way.

veji1
AGEod Guard of Honor
Posts: 1271
Joined: Fri Dec 08, 2006 6:27 pm

Fri Jul 06, 2007 4:31 pm

You can't drag the militia, since it is locked. you have to do it the other way round, click on Sherman on the toolbar, and drag him to the map, and release. He should be "freeed" from the locked militia then.

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