Not for now, but we have started to check how to use multiple CPU cores for the next game, and this would be added back to ACW (but you can count the delay in months, sorry).
Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."
Gray_Lensman wrote:So the option I pointed out above is inoperable?
I think there's a difference. Your option is for maximizing the cpu cycles available to the game. What I'm asking is if the application can make use of more than one cpu in its' calculations. It can be very tricky to get a game to use multiple cpu's.
yep, BUT it sure would be nice to use my dual amd processor! Thanks guyus for being able/willing to backward compatible upgrades for the next progects!