Thales
Conscript
Posts: 9
Joined: Mon May 21, 2007 9:40 pm

Weird Industrialization Results

Mon May 21, 2007 10:05 pm

I just started playing this game and am very pleased so far, however I fail to understand the game mechanics behind industrialization.

I did a test switching Florida, Mississippi, and Georgia to light industrialization on the first turn of the CSA full campaign, noting the production increase. I repeated the first turn 45 times and got the following totals:

Florida: +465 General Supply, +66 Ammo, +31 War Supply
Mississippi: +429 General Supply, +94 Ammo, +21 War Supply
both combined: +894 General Supply, +160 Ammo, +52 War Supply
----------------------------------------------------------------
Georgia: +552 General Supply, +45 Ammo, +36 War Supply

Now, although Georgia has average industrialization potential (compared to poor in Florida and below average in Mississippi) and is more costly to industrialize than both other states combined (20000$ and 28 war supply per turn compared to 18000$ and 26 war supply) the gain in production seems to be significantly less.

These results seem quite counter-intuitive to me, is this working as designed?

ewchil
Civilian
Posts: 1
Joined: Mon Apr 30, 2007 6:04 pm

agreed

Tue May 22, 2007 12:23 am

I find myself industrializing arkansas, texas, florida, and sometimes mississippi because it seems to be more cost efficient. I don't need nearly the resources I would need to build up georgia more and I get pretty much the same or better results.

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Tue May 22, 2007 2:08 pm

We had some other reports on that, the cost will be tweaked a bit for the next update.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Return to “AGEod's American Civil War”

Who is online

Users browsing this forum: No registered users and 20 guests