daidojisan wrote:Hi Pocus,
After reading through the manual i am now a bit confused about the different types of fortifications. As i take it there are pre-war forts (level one), earthwork forts (level two) and there are field fortifications (entrenchments) ranging from level 1 to 4 and then 5 through 8 if stacked with artillery.
Now the manual states "Fort level: Pre-war forts are considered level 1 forts while level 5+ trenches are level 2 forts". Does this mean that level 5+ trenches and level 2 forts are one and the same??, if so what do you build when you expand 2 supply wagons and 4 artillery units ?.
Also in the city icon list there is one icon for pre-war forts, then 8 icons for the different entrenchments, but four icons for forts called "Fort types (various levels with and without guns). Do these icons represent level 2 forts? and if so does this fort have 4 different levels then??.
Finally there is mention (and an icon) of a stockade, is this a seperate structure from the ones i discussed above?.
Hope you can clear this up for me![]()
four icons for forts called "Fort types (various levels with and without guns).
Wasn't it supposed to be that the higher level of trenches eventually become permanent fortifications (a.k.a structures that can be sieged)
Adlertag wrote:You have various level of entrenchment for units , white bags (lesser one) , wooden palissade etc... and if you see a black cannon icon with it , then the unit is entrenched with guns.
four icons for forts called "Fort types (various levels with and without guns).
Jamey wrote:Ok, I've had a chance to read the manual once and am going through it a second time.
First of all, hats off to the AGEOD team, especially the manual's author. It is a definite improvement over the BOA manual.
The new gameplay features (over BOA) look great! One feature that I am really excited about is the ability to have an Army Force commanding separate Corps Forces in adjacent regions.
The reason I really like this is that I have been reading "How the North Won", by Hattaway and Jones, and I noticed that a good part of the time, a general attempted to put his army astride the communications of the opposing army, in order to force the enemy to attack him to clear his communications.
Being familiar with BOA, I was wondering how this would work in AACW, because it is fairly easy for a Stack to go around another stack in order to regain it's communications. In other words, it would be really hard to "force" and enemy stack to have to attack you in order to regain its communications; it could just go around you.
However, I'm envisioning that in AACW, if you can get behind your opponent and astride his communications and then spread your army out in, say, a three region line, one corps per region, then you have gone a long way towards either forcing your opponent to attack you in order to regain his communications or forcing him to have to march a long way around your army to regain his communications.
So, beta testers, does it appear to play out like this?
Pocus wrote:This work like you say, even a bit better, because corps can support each other if attacked (marching to the sound of gun), so even if spread adjacents, your army is still able to respond to any threat.
Also we now have a very detailed supply system (but with computing and pathfinding automatically done by the computer), so you can really cut lines of supply.
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