Longshanks wrote:The "Arizona Division" was reduced in force by about 40%, with those units heading into MO.
Most of you regulars players know (and I know now) that the Union gets a substantial garrison in Frisco around turn 4 or 5. Once it appears, you're reduced to a siege mode.
I think taking Frisco is still an option, but it would involve a fair amount of building in Texas, which, of course, depletes the war elsewhere. Still, taking away all that money is going to be noticable, and the reb gets to add it to his total, so it's a double whammy.
Seems like I read in other posts that somebody did it once. I'll continue to tinker with the idea.
Yeh, once the game was over, there was no reason to stay 9-10 months behind on the posts, so I pretty much put them all up within 24 hrs.
That's a post from my first PBEM game and an AAR that can be found in the AAR forum. In that game, I moved the S. Carolina units to Texas, with the idea that they'd join up with a couple of TX boys and a supply unit and head to Frisco. Didn't work, but I never gave up on the idea.
So, I thought I'd tell you the latest attempt, in a current game vs GraniteStater.
I decided that the key was moving fast, so in very late 62, I moved Stuart and some units across the map to Arizona. He had some cavalry, Mahone's Brigade, a 20 lb and 10 lb arty, with some irregulars and Indians. Altogether around 340 PWR. He picked up a SU along the way and started marching in E March 63. The game showed him to be 28 days away, so I was very optimistic.
Well, as you know the weather out there is a bit different. The snows came back in, and then the mud. I don't think it all cleared until late June or so. I finally got into place in mid-summer, behind schedule, but at least I was there. It took a couple of turns to restore cohesion, during which time he was not under siege. I learned it's better to strip off a single unit and leave that in B/O mode to start the siege up.
By September or so, I had the walls down, but his power was around 300, while mine was hovering a bit lower. I kept doing "hits" on him, but it didn't really affect his strength.
Finally, in late December I got PWR superiority and took a shot. Here's the battle:

Not horrible, but the game kicked me all the way back to Arizona, so I think that's it for this attempt.
A word about supply... I took an SU with me. Sometimes it'd get drained and then suddenly it'd be back at 80 again. The nearest depot was probably Houston. I got nervous about starving Stuart, so I sent another SU into Arizona, with the idea that I'd try to keep one moving into CA with new supplies. Interestingly, the mere presence of the two supply units seemed to do the trick. I didn't have any more shortages after that. Even if the SU went "empty" for a turn, Stuart's units would have two turns of supply on them, and then the next turn the SU would recharge.
My best guess is that around 450 PWR would be needed to have a legit shot. Notice the ships seem to help out. We'll have to ask GS if his supply ever got tight. He made no attempt to relieve San Francisco, so my guess is that he was never really worried about it.
It was fun trying though!