tremy
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Joined: Mon Dec 04, 2006 6:38 pm

HQ's

Sun Jan 14, 2007 2:00 pm

In feature 30 ,you say that an HQ. is bought like other units.
Can you give any detail on their relative costs .Do they appear fully formed immediately and if one was purchased in New York for instance,is there some form of strategic movement to enable a move to say Washington ,so that any units there could be used to create a div. corps or army quickly or will they have to move by land or train as other units?

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Pocus
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Location: Lyon (France)

Mon Jan 15, 2007 8:44 am

An army HQ costs around 150 Money and 20 War Supplies, whereas a division HQ costs 50/10 (you have to take account inflation, especially for the CSA though).
It appears immediatly, but has to be organized (can't move during several turns while cohesion climb) and generally at your Capital (but you can have it in New York from time to time). Then you move it by train to Washington (15 regions moved per turn, it qualify as a strategic move).

A regiment cost on average 10 conscripts, 10 money and 2-3 war supplies (WSU), artillery cost mostly in WSU, etc. So big brigades with heavy equipments can cost 150 money, 50 conscripts and 50 WSU whereas a small brigade with 2 regiments of conscripts will only cost you 20 conscripts , 20 money and 5 WSU.
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

tremy
Corporal
Posts: 47
Joined: Mon Dec 04, 2006 6:38 pm

Mon Jan 15, 2007 11:41 am

Thankyou for the concise reply.
I sent my question in the middle of the night, just to prove to myself that you don't work 24 hours a day.
Amazingly ,at 10.30 am. you have already replied.You must have access to strong coffee or other stimulants.Do you work while asleep?

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Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Jan 15, 2007 11:43 am

don't forget we are in France (GMT+1, East Coast -5 I think) :)
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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