malthaussen wrote:I understand that the developers want to give the CSA every possible break in this game, but this is getting ridiculous. I'd give almost 25 virtual cents to see a good justification for an enemy force "retreating" into the region my force is advancing from. This has happened to me several times. It seems to me, if a force is attacked and retreats, they'd run from[I][/I] the attacker, and not through[I][/I] him.
-- Mal
You want engine justification or "story" justification? Areas are large, just because you move into one facing one direction does not mean you're going to be attacking that direction. Lee moved North to Gettysburg, and attacked going South and East. If his lines of retreat to the South had been cut, it's quite possible that the army would retreat North, then move around in another direction to get back to friendly territory. Plenty of ways to justify an army retreating in the direction an attack came from, plus the engine justification everyone else has chimed in with.