kgsan wrote:I agree. When units stacked with a leader vanish when he is removed by events, that sounds like a bug.If the game engine won't allow the event to be fixed (or it's simply not worth the time and effort to fix with other things to work on) then all such events should probaby just be dropped/deactivated.
Rafiki wrote:No dice. All these refer to http://ageoddl.telechargement.fr/latest/AACW_Patch.zip, which is invaluable in providing the very last patch no matter how old a thread you look at (which is good for everybody), but every time a new patch comes, it renders the previous patch(es) "overwritten" (which is bad in situations like mine).
Pocus wrote:You get the penalty on commander only on the first turn, except if you are unable to pay the administrative cost of forming a division, in this case it stays until you can (this is the famous message 124 that should be translated correctly now)
richfed wrote:Here are some issues I have noticed with the 1.05 patch - currently using the latest [b] update.
All of these are in the full campaign and I am playing as the CSA - several restarts.
1 - Huger and Polk do not seem to be promotable any longer.
2 - The St. Louis Massacre never occurs; hence no Stirling Price.
3 - All coastal forts containing naval batteries cannot have garrisons inside. I put them there, and they are outside the fort next turn.
4 - Installation of each new 1.05 patch takes about 20 minutes for some reason.
5 - Love the division rule, but like I said in another thread, it would be nice to have an identifier on the map piece ... i.e: Armies have a star, Corps have a diamond. The gray stripe is useful in formation and when looking at the units in a stack, but as one looks at the map, there is no way to identify a lone unit as a division.
Other than that, all seems well from where I sit!![]()
Return to “AGEod's American Civil War”
Users browsing this forum: No registered users and 5 guests