Hobbes wrote:I have bought some in the past but couldn't remember if they came with supplies or had to fill from a town.
I've questioned many times the real usefulness of river units and especially the river transports. I don't know if they can act as magnet because they are on water...what they have in common with supply wagons is the fact they can build depots once they enter in port.
The usefulness of these units is severely limited by the fact you can actually move units via rivers without having to use transports at all.
Seems to me you can't bombard with gunboats, and you can bombard with ironclads only when in support of landing units (which is, transported by river transports which are seldom used) at least that's what pocus said.
With such limited resources, CSA can't invest in river units given these shortcomings. Yes, you can intercept the land units travelling by river...but that goes with the AI and when you can spot them. Yet you may also fail to reach them (likely) and even though i guess gunboats are better than land-units (on rivers) you can't see in your planning phase who's in fog of war. A human would move the units on river...u send gunboats to intercept them and next turn all your gunboats are lost to his gunboats you couldn't see before.
As of the naval units in combat, when attacking a city with boats in port they appear in the roster list of battle though i don't know if thye actually influence combat. Still they only appear for the AI. When the enemy attacks my cities with ships in port they don't appear...a bit confusing (again)
