Cromagnonman wrote:More on # of corps: One the one hand, more corps increases the chance that one might not MTSG, limiting your reliable combat power. On the other hand, it allows you to have a better chance of having an active leader.
What about the issue of MTSG when defending with two Corp in the same region? Is that even an issue? Do not two corp in the same region automatically combine as a single whole defensive force?
I often find that having a backup **Corp Commander in a critical Corp stack can avert those annoying times when your main corp commander becomes inactive. Just demote the inactive one and hope your second is active so you can give him temporary command. Unlike Division Commanders or Army Commanders there is no penalty, or cost for switch-swapping Corp Commanders.
For the CSA Huger is pretty much always going to be a ** Major General and he will usually need to be in an artillary heavy corp anyway. Alexander can be with your Army Group Artillary.
I have read the thread on artillary and it seems pretty definate that having massive artillary in the Army Commanders stack gives your Corps a massive advantage in terms of dishing out a constant stream of fire support for your leg divisions in all the Corps involved assigned to that Army that are involved in the battle.
Here is the thread about it. (A thread you must read and study.)
http://www.ageod-forum.com/showthread.php?t=10849&highlight=corps+artillery&page=2
The point I am getting at is it seems when you put all your artillary in your Army Stack which is supporting its corps in the same region your artillary is supposidly immune from battlefield damage because the Corps in effect screen their HQ Stack during the battle
Also in the thread it mentions adding artillary to the corp stacks too if you have any CP open. Here again I am wondering if that artillary would be safer as well since it is not actually attached to a particular division. My take on it was that the Corps Leg Divisions would soak up the damage for the Independent Corp artillary the same as they do for the actual Army Stack and its HQ. The only possible difference I am reading in that thread is that Independent CORP level artillary fire at the strongest enemy unit in the opposing stack, but that adds even more confusion to my dilemma because if that is what independent Corp level artillary does then what does Army level independent artillary fire at?
In the thread it mentions basically filling up your entire Army Stack with nothing but artillary. Due to combat mechanics the artillary does not count against the frontage limits that are allowed for the Leg Divisions and using the support unit rules actually get to fire constantly throughout the battle no matter which particular divisions and/or corps are currently taking fire.
I am going to have to read through the thread again and maybe I will ask some questions and post them in that thread.
Part of my confusion has to do with how independent artillary assigned to either Corp, or Army level command can ever be at risk at all on the battle field unless of course your routed and then everything is up for grabs.
The thread talks about not having anything in your Army Stack except artillary, so with no Leg divisions, or even independent regiments/brigades/elements there is nothing to protect that artillary if the Army Stack were to take direct damage. The thread infers you need no Infantry/Cavalry etc. whatsoever in your Army Stack as long as it stays in the same region as at least one of its corps which will soak up the damage for it.