

I'm waiting this game since more time
gunnergoz wrote:I am impressed with the detail and colorful layout of the map. I do worry that it is a bit cluttered and perhaps all those criss-crossing borders, roads and rail-lines tend to become confusing. Perhaps what's needed is a filter to show layers (railroads, roads, etc.) overlayed on top ot the map and terrain graphics. Also, will thee be a zoom function on this main map?
Keep up the good work, I'm going to be looking at developments often and wish you good fortune with the game.
arsan wrote:Hi
One question to Pocus!
In the message panel of the first screenshot theres is a line about the number of prisioners taken (3.000) but also to the hits taken in the battle.
will the new game use "real" numbers for prisioners but hits for dead and wounded?
In BoA i miss some information in real numbers about casualties an also, some kind of statistical information: about losses in battles along a campaign/scenario, about battle record of a given unit o leader etc.
Will AACW have some of this kind of details?
And by the way, what's the use of prisioners in the game???
Thanks!
Irish Guards wrote:Looks fantastic, though.. I dont mean to be a nit pick and I know it is still planning but it seems that Cairo is in the wrong state, and the wrong side of the river.
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