Hi!
I'm currently playing a Prussian long campaign on NCP and seeing the same kind on problems with frozen rivers (most of the campaign happens on winter, so the big German and polish rivers are frozen 75% on the times).
I regularly see full cops and armies moving up and down the map on frozen rivers... and pretty fast, ignoring terrain, mud etc.
Besides, As satisfaction says, whole AI corps can remain turn after turn over the frozen river area

Thats can't be solved by changing movement cost i fear...
So this is not an AACW only problem...
I know there are some historical cases of frozen rivers/lakes used as "highways" but they are pretty few. As a general rule of thumb, a frozen river is not a place you would want to spend some weeks camping on or walk 300 miles over with a full army including cannons, horses and supply.
I think it would be much better for realism sake to just don't alow land units to move over frozen rivers. Just cross them like a regular river.
Or at most to allow irregulars, leaders and the like use them, but not regular/big units. And i mean in all AGEOD games.
We will lose a little flavor and gain a lot in realism most of the times.
Curiously, i had not noticed this proble before. Mayeb the AI has learn the trick lately or was frozen river movement cost changed recently?
Just my 2 cents!
Regards