Roger B
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McClellan AWOL

Tue Jul 29, 2008 6:55 pm

I'm sure this had come up before but this is my first game. So it's the start of '64 and he disappeared as the commander of The Union Army in Georgia. I really didn't read the news reports that closely and I couldn't find out why. I didn't replace or promote another general to peeve him off, it seems he just left. Did he just resign to run for president or what?

Not that I miss him mind you, I didn't want to take the VP and NM hit to replace the guy.

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CavScout
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Tue Jul 29, 2008 7:12 pm

IIRC, he leaves to run for president.
-CavScout
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[font="Book Antiqua"][SIZE="3"][CENTER]"If the people raise a great howl against my barbarity and cruelty, I will answer that war is war, and not popularity seeking"
***
"My aim, then, was to whip the rebels, to humble their pride, to follow them to their inmost recesses, and make them fear and dread us. Fear is the beginning of wisdom." [/CENTER][/size][/font]
[CENTER][SIZE="1"]William Tecumseh Sherman[/size][/CENTER]
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CWNut77
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Tue Jul 29, 2008 7:13 pm

CavScout wrote:IIRC, he leaves to run for president.


I have yet to get this far into the game (amazing I know), but historically speaking he was the primary opponent to Lincoln in the Presidential race of 1864. And he lost.

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arsan
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Tue Jul 29, 2008 7:21 pm

Yes, there is an event for him leaving the army to run for President for the democrats.

Probably you just missed the event on the log.
You can find it on page 68 of the very useful USA events pdf Lafrite did. :coeurs: :coeurs: :coeurs:
You can download it (and the CSA events pdf too) from here
http://www.ageod-forum.com/showthread.php?t=9129

Regards!

Roger B
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Tue Jul 29, 2008 7:57 pm

arsan wrote:Yes, there is an event for him leaving the army to run for President for the democrats.

Regards!


That's what I thought. I just didn't find anything in the turn report that said so. Probably just missed it. Thanks

Roger B
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Tue Jul 29, 2008 8:10 pm

CWNut77 wrote:I have yet to get this far into the game (amazing I know), but historically speaking he was the primary opponent to Lincoln in the Presidential race of 1864. And he lost.


I knew he ran for president and lost but I thought most of the reason he ran as an opponent to Lincoln was because he was angry at his removal and wanted to get back at Abe (plus of course other political reasons).

in this case I didn't remove him from his post, I just sent him to Georgia. With my NM at 160 and the Rebs at less than 60 I think Abe is going to sweep into his second term thus contributing once again to Little Mac's record of losing. :sourcil:

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CWNut77
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Tue Jul 29, 2008 8:28 pm

Ahhh...sounds like you are getting quite a grip on this game against the AI :cwboy:

Roger B
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Tue Jul 29, 2008 8:42 pm

CWNut77 wrote:Ahhh...sounds like you are getting quite a grip on this game against the AI :cwboy:


It is set quite low. However, I'm not quite sure how the computer can get away with stuff I wouldn't even think possible in a realistic world. Such as assembling an army of 17,000 in the mountains of TN during the winter, with no supply lines to any large city or rail line and then to attack Nashville? I've left guys in the wilderness in winter and they starve to death.

I've read some other articles in this forum on what it takes to beat the Rebs and quite honestly it has gotten ridiculous. I own everything from Richmond to Atlanta from Charleston to Nashville from Mobile to Vicksburg. What I don't have is New Orleans and Texas.

I've defeated RE Lee twice and captured him once in siege...what, did he offer parole and he came back to fight a few turns later?! Lots of honor there. What is up with leaders not being captured or killed in this game? :p leure:

Madness...

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CavScout
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Tue Jul 29, 2008 9:08 pm

Roger B wrote:I've defeated RE Lee twice and captured him once in siege...what, did he offer parole and he came back to fight a few turns later?! Lots of honor there. What is up with leaders not being captured or killed in this game? :p leure:

Madness...


I hear you... in my current campaign the rebs launched an amphib invasion of Delaware. I cornered Lee on the peninsula and blocked the city he was holed up in. Sieged the city and several assaults later had taken the town and destroyed the army. Couple of weeks later he is back leading a force in Virginia. :p leure: :grr: :p leure:
-CavScout

[CENTER]******[/CENTER]

[font="Book Antiqua"][SIZE="3"][CENTER]"If the people raise a great howl against my barbarity and cruelty, I will answer that war is war, and not popularity seeking"

***

"My aim, then, was to whip the rebels, to humble their pride, to follow them to their inmost recesses, and make them fear and dread us. Fear is the beginning of wisdom." [/CENTER][/size][/font]

[CENTER][SIZE="1"]William Tecumseh Sherman[/size][/CENTER]

[CENTER]******[/CENTER]

[CENTER][SIGPIC][/SIGPIC][/CENTER]

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CWNut77
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Tue Jul 29, 2008 9:24 pm

Roger B wrote:It is set quite low. However, I'm not quite sure how the computer can get away with stuff I wouldn't even think possible in a realistic world. Such as assembling an army of 17,000 in the mountains of TN during the winter, with no supply lines to any large city or rail line and then to attack Nashville? I've left guys in the wilderness in winter and they starve to death.

I've read some other articles in this forum on what it takes to beat the Rebs and quite honestly it has gotten ridiculous. I own everything from Richmond to Atlanta from Charleston to Nashville from Mobile to Vicksburg. What I don't have is New Orleans and Texas.

I've defeated RE Lee twice and captured him once in siege...what, did he offer parole and he came back to fight a few turns later?! Lots of honor there. What is up with leaders not being captured or killed in this game? :p leure:

Madness...


None of us quite comprehend at times how Athena pulls off the feats she does...but it has been confirmed and proven that she does not "cheat" (not saying you said that, but you know what I mean). If you are ever curious as to how Athena does what she does, turn off the AI every other turn and check the other file that is saved for your opponent. It can be a cumbersome but excellent way to see into the mind of our friend the AI :)

As far as leaders dying...they DO die...you just happened to have lucked out. The thing is, however, that 3-star leaders never die IIRC...but 1-stars are at higher risk that you may think. I have lost quite a few, and quite a few more have been wounded for 5+ turns.

In any case, this is why I find PBEM more rewarding, in that you are fighting another human opponent and will no doubt get a much richer experience. The AI is great IMO for a "quick fix", but if you are able to play someone else that would be my first preference, after experiencing my first PBEM game recently.

PS -- I lost that PBEM, or rather I conceded defeat. I am now on a second PBEM against the same opponent, same side, same rules. And now, at around turn 11 or so, it is going much better so far. I understand this game SO much more than I did at the start of the last game...and trust me when I say that this game is SO much better once it all "clicks" for you :)

Roger B
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Wed Jul 30, 2008 7:20 pm

CWNut77 wrote:As far as leaders dying...they DO die...you just happened to have lucked out. The thing is, however, that 3-star leaders never die IIRC...but 1-stars are at higher risk that you may think. I have lost quite a few, and quite a few more have been wounded for 5+ turns.


Is there a special dialogue box that appears stating if leaders are wounded or have died? So far I've seen none so I don't know if some of these guys have been wounded. I've just have had them relocated in a city locked for a number of turns.

However, having 3-star leaders not die or being wounded may be realistic since I don't know how many did. Albert Johnston died at Shiloh but I'm not sure if he'd be considered a 3-star in this game (but he was an army co).

But, if leaders are caught in a besieged city and surrender then they should be removed from the game. Sure maybe they'd give their parole but a man like Stonewall Jackson or RE Lee wouldn't have been given the chance, IMHO. To me it is just the breaks of the game if you lose these guys to a freakish shot (or friendly fire as in Jackson's case). I fail to see the designers wish to be as realistic in some aspects but not in others such as this. Sorry, maybe this has been covered many times in the past.

Just trying to point out that I think leaders should be removed from the game if they are captured in a siege. Or, given the opportunity to be exchanged for other leaders.

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CWNut77
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Wed Jul 30, 2008 8:06 pm

Roger B wrote:Is there a special dialogue box that appears stating if leaders are wounded or have died? So far I've seen none so I don't know if some of these guys have been wounded. I've just have had them relocated in a city locked for a number of turns.

However, having 3-star leaders not die or being wounded may be realistic since I don't know how many did. Albert Johnston died at Shiloh but I'm not sure if he'd be considered a 3-star in this game (but he was an army co).

But, if leaders are caught in a besieged city and surrender then they should be removed from the game. Sure maybe they'd give their parole but a man like Stonewall Jackson or RE Lee wouldn't have been given the chance, IMHO. To me it is just the breaks of the game if you lose these guys to a freakish shot (or friendly fire as in Jackson's case). I fail to see the designers wish to be as realistic in some aspects but not in others such as this. Sorry, maybe this has been covered many times in the past.

Just trying to point out that I think leaders should be removed from the game if they are captured in a siege. Or, given the opportunity to be exchanged for other leaders.


In regards to removing surrendered leaders -- great point, and I would have to agree. Though I think it has to do with the fact that the game engine cannot comprehend the difference between a leader surrendering and being wounded, and therein lies the problem. Not so much the developers' faults (and I know you were not saying this) :)

Yes, when a leader is wounded there is a special line of dialogue that tells you that leader is "recovering from wounds" in a certain city. Be careful! Often they will be relocated to a non-garrisoned city near the front, and locked for a few turns!

AS Johnston is indeed a 3-star leader in this game, and conversely cannot die. He did command an army (the first in the Western theater) historically, so this all rings true. Personally, I think this is a fun twist as you can take him all the way through the war, and see how it turns out without Bragg taking the reigns. Although, I do think AS Johnston's ratings are overblown...then again, this is all speculation since he was never given much of a chance to prove himself. His surprise attack at Shiloh WAS genius IMO.

Other than him, James MacPherson was an army commander for the North at the time he died in the Battle of Atlanta IIRC. I think that's it. Plenty of division and corps commanders died, but these may be the only army commander casualties.

Roger B
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Wed Jul 30, 2008 9:11 pm

CWNut77 wrote:In regards to removing surrendered leaders -- great point, and I would have to agree. Though I think it has to do with the fact that the game engine cannot comprehend the difference between a leader surrendering and being wounded, and therein lies the problem. Not so much the developers' faults (and I know you were not saying this) :)


I can accept that reason. :grr:

ncuman
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Wed Jul 30, 2008 11:34 pm

CWNut77 wrote:Other than him, James MacPherson was an army commander for the North at the time he died in the Battle of Atlanta IIRC. I think that's it. Plenty of division and corps commanders died, but these may be the only army commander casualties.


Joseph E. Johnston did not die, but he was wounded at the Battle of the Seven Pines as commander of the Army of Virginia. The fact he was wounded was one of the reasons he was replaced by Robert E. Lee.

Also, John Bell Hood may have been wounded as the commander of the Army of Tennessee, but I don't remember for sure. He was wounded so many times in the Civil War that it is hard to remember when he was wounded and where :siffle: .

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CWNut77
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Thu Jul 31, 2008 5:23 pm

ncuman wrote:Joseph E. Johnston did not die, but he was wounded at the Battle of the Seven Pines as commander of the Army of Virginia. The fact he was wounded was one of the reasons he was replaced by Robert E. Lee.

Also, John Bell Hood may have been wounded as the commander of the Army of Tennessee, but I don't remember for sure. He was wounded so many times in the Civil War that it is hard to remember when he was wounded and where :siffle: .


Correct -- I should have clarified -- I was speaking primarily of Army commander deaths.

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Daxil
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Fri Aug 01, 2008 2:49 pm

In any case, this is why I find PBEM more rewarding, in that you are fighting another human opponent and will no doubt get a much richer experience. The AI is great IMO for a "quick fix", but if you are able to play someone else that would be my first preference, after experiencing my first PBEM game recently.

PS -- I lost that PBEM, or rather I conceded defeat. I am now on a second PBEM against the same opponent, same side, same rules. And now, at around turn 11 or so, it is going much better so far. I understand this game SO much more than I did at the start of the last game...and trust me when I say that this game is SO much better once it all "clicks" for you


I hear this and second it. This is the best pbem game Ive ever played. Even if your opponents a little slow in getting the turn back you can literally spend hours on a turn if you'd like, organizing, planning etc.

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