User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Thu Mar 06, 2008 9:53 pm

deleted

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Thu Mar 06, 2008 10:11 pm

Nice work, Gray :)

I'm wondering though; can 3-stars even be used as divisional commanders?
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
[SIGPIC][/SIGPIC]
[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Thu Mar 06, 2008 10:26 pm

deleted

aargh57
Conscript
Posts: 14
Joined: Wed Feb 27, 2008 11:38 pm

Thu Mar 06, 2008 10:28 pm

OK, I just made a 3 star a corps commander. Is this a waste? How many corps can an army have?

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Thu Mar 06, 2008 10:31 pm

deleted

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Thu Mar 06, 2008 11:12 pm

Gray_Lensman wrote:Apparently, if you want to abuse your 3-star generals by making them Divisional Commanders, the game will actually let you. :tournepas Of course, in most cases that general ought to resign in protest. :niark:
Priceless :D
Gray_Lensman wrote:My initial thoughts are there are no limits to the number of corps assigned to an army.
There is a limit; strategic rating of army commander plus something (3? 4?)
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE

Visit AGEWiki - your increasingly comprehensive source for information about AGE games

[SIGPIC][/SIGPIC]

[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Thu Mar 06, 2008 11:32 pm

deleted

User avatar
Jabberwock
Posts: 2204
Joined: Thu May 31, 2007 12:12 am
Location: Weymouth, MA
Contact: ICQ

Fri Mar 07, 2008 3:43 am

aargh57 wrote:OK, I just made a 3 star a corps commander. Is this a waste?


Early in the war, you are likely to have more 3 star generals than army HQs to team them with. It doesn't cost anything to create a corps. So this is not a waste.
[color="DimGray"] You deserve to be spanked[/color]

Image

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Fri Mar 07, 2008 4:49 pm

Rafiki wrote:Priceless :D
There is a limit; strategic rating of army commander plus something (3? 4?)


The maximum number of corps that can be assigned to an army is the army commander's strategic rating + 6.
[SIGPIC][/SIGPIC]

'Nous voilà, Lafayette'

Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Fri Mar 07, 2008 4:54 pm

Gray_Lensman wrote:The tooltip will tell you if he is active or not. Not sure about an envelope, you may be confusing that for some other item. Hover your mouse over the Leader card itself and the tooltip will state whether he is active or not.

Clarification> The tooltip actually states "This leader can't perform offensive actions this turn." which is a little ambiguous. It means he is actually inactive.


The envelope can be viewed in your examples. The envelope is attached to the upper left hand corner of the stack icon. 'White' envelope indicates that the leader is active and a 'yellow' envelope will indicate that he is inactive. Also the envelope can be viewed in the upper right hand corner of the lower display.
[SIGPIC][/SIGPIC]



'Nous voilà, Lafayette'



Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 5:02 pm

deleted

User avatar
Le Ricain
Posts: 3284
Joined: Sun Apr 09, 2006 12:21 am
Location: Aberdeen, Scotland

Fri Mar 07, 2008 5:05 pm

Gray_Lensman wrote:Ah Ha, there we have it, +6... We can always depend on Le Ricain to have exact numbers in hand. :hat:


Always happy to help.
[SIGPIC][/SIGPIC]



'Nous voilà, Lafayette'



Colonel C.E. Stanton, aide to A.E.F. commander John 'Black Jack' Pershing, upon the landing of the first US troops in France 1917

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Mar 07, 2008 5:30 pm

Gray_Lensman wrote:Ah Ha, there we have it, +6... We can always depend on Le Ricain to have exact numbers in hand. :hat:


Is this a moddable value?
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]
[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]

[CENTER]Rules for new members[/CENTER]
[CENTER]Forum Rules[/CENTER]

[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 5:35 pm

deleted

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Mar 07, 2008 5:38 pm

Gray_Lensman wrote:And we can always depend on lodilefty to look for a modding angle! :mdr:


:innocent:
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]

[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]



[CENTER]Rules for new members[/CENTER]

[CENTER]Forum Rules[/CENTER]



[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Fri Mar 07, 2008 5:49 pm

lodilefty wrote:Is this a moddable value?

As far as I could see, no.
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE

Visit AGEWiki - your increasingly comprehensive source for information about AGE games

[SIGPIC][/SIGPIC]

[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 5:49 pm

deleted

Walloc
Lieutenant Colonel
Posts: 266
Joined: Mon Apr 23, 2007 10:25 am
Location: Denmark

Fri Mar 07, 2008 6:00 pm

Gray_Lensman wrote:Actually, this is a good question as Strat rating +6 does seem a little high, doesn't it?


In game terms i would say yes. I've never used more than 4-5 corps with an army and u can make REAL big armies with that. Usually i would only need 1 army in the east for either sides. Yes, this is a bit questionble, IMO.

In historical terms if u look at union armies as AOTP. Since the corps was "so small" u'd at times have 7-8'ish corps in that army. Thats not far from the SR+6.

IMO how it functions in game is more importandly, tho. So in that view u pose an excellent question Gray.

If Union side was more limited in the size of the corps can grow in the game.
I'd say u might need a SR+6, but since u get the most bonus from being in a corps with the best possible leaders. Those corps tend to grow to max possible in the game, which was large than historical.


Kind regards,

Rasmus

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 6:15 pm

deleted

User avatar
arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Fri Mar 07, 2008 7:01 pm

I think 5 was more the minumum that the maximun number of corps the Union had on th east.
According to Shelby Foote, Pope has 5 or 6 before 2º Manassas (not sure) McCelland 6 on Antietam and Hooker at least 7 before Chancellorsville.
Of course they were smaller than the ones on game ( 2 or 3 divisions max) and with much less men.
With 1000 men per regiment on the game you usually operate with divisions nearly the size of a "real war" corps.
Regards

Walloc
Lieutenant Colonel
Posts: 266
Joined: Mon Apr 23, 2007 10:25 am
Location: Denmark

Fri Mar 07, 2008 8:33 pm

In the Gettysburgs campaign u have I,II,III,V,VI,XI,XII and the cav corps. Thats 8.

Meade SR=5+6= 11.

I mean thats not far above. U could even argue, whether in fact if not in name, some of the other detachment is divisional or corps sized give the average of those 8 corps isnt much more than 11-12k per corps. At the battle it self.

But that isnt much the issue IMO. Game doesnt work exactly like history in that respect. Corps usually have more men. In that sense for purely gaming mechanics i still think its an excellent question.

Kind regards,

Rasmus

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Mar 07, 2008 8:42 pm

Army of the Potomac at Gettysburg had 8 Corps: 7 Infantry, 1 Cavalry
5 Inf and the Cav had 3 Divisions, 2 Inf had 2 Divisions.
Artillery was Army Reserve and integrated in each Corps and in each Cav Division
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]

[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]



[CENTER]Rules for new members[/CENTER]

[CENTER]Forum Rules[/CENTER]



[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 9:01 pm

deleted

Walloc
Lieutenant Colonel
Posts: 266
Joined: Mon Apr 23, 2007 10:25 am
Location: Denmark

Fri Mar 07, 2008 9:09 pm

Gray_Lensman wrote:Okay, you guys win... Maybe 6 is not so low after all. :niark:


Well thats "just" history Grey. U know, i dont think i've had an army with 8 corps under it and since the corps tend to be bigger i wont say its a bad thing to think over. How big should armies become?

If corps are bigger than in history maybe 6 is to much.
Purely in terms of "curbing" max size an army can be.
Changing corps size would be major work. So maybe the number should be lower.
I mean historicly u have both Shermans and Thomas's army, for some time in roughly the same area. U didnt just merge them, as players would getting the best army commander for most possible troops.
'64 east u have some of the same issues.

Just my thots on it,

Rasmus

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Mar 07, 2008 9:16 pm

Walloc wrote:Well thats "just" history Grey. I know i dont think i've had an army with 8 corps under it and since the corps tend to be bigger i wont say its a bad thing to think over. How big should armies become?

If corps are bigger than in history maybe 6 is to much.
Purely in terms of "curbing" max size an army can be.
Changing corps size would be major work. So maybe the number should be lower.
I mean historicly u have both Shermans and Thomas's army, for some time in roughly the same area. U didnt just merge them, as players would getting the best army commander for most possible troops.
'64 east u have some of the same issues.

Just my thots on it,

Rasmus


Hmmm,
Maybe we need to lower the MaxCP, which would reduce effective number of Divisions [maybe].
It would be nice if MaxCP could be defined separately for each faction, then we could start to modl the 'USA:small corps/CSA:big corps' differences between factions....

oh well, aother modding variable... :niark: :niark:
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]

[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]



[CENTER]Rules for new members[/CENTER]

[CENTER]Forum Rules[/CENTER]



[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Fri Mar 07, 2008 9:17 pm

Walloc wrote:Well thats "just" history Grey. I know i dont think i've had an army with 8 corps under it and since the corps tend to be bigger i wont say its a bad thing to think over. How big should armies become?

If corps are bigger than in history maybe 6 is to much.
Purely in terms of "curbing" max size an army can be.
Changing corps size would be major work. So maybe the number should be lower.
I mean historicly u have both Shermans and Thomas's army, for some time in roughly the same area. U didnt just merge them, as players would getting the best army commander for most possible troops.
'64 east u have some of the same issues.

Just my thots on it,

Rasmus


Hmmm,
Maybe we need to lower the MaxCP, which would reduce effective number of Divisions [maybe].
It would be nice if MaxCP could be defined separately for each faction, then we could start to modl the 'USA:small corps/CSA:big corps' differences between factions....

oh well, another modding variable... :niark: :niark:
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
[CENTER][/CENTER]

[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]



[CENTER]Rules for new members[/CENTER]

[CENTER]Forum Rules[/CENTER]



[CENTER]Help desk: support@slitherine.co.uk[/CENTER]

User avatar
Gray_Lensman
Posts: 497
Joined: Mon Jun 18, 2007 4:04 am
Location: Who is John Galt?

Fri Mar 07, 2008 9:18 pm

deleted

kreheiser
Civilian
Posts: 2
Joined: Sat May 03, 2008 11:04 pm

Divisions and Corps

Sun May 11, 2008 4:18 pm

I finally get forming divisions, thanks to all the help in various posts...is there a way to associate divisions to Corps like you associate Corps to Armies? I've seen that implied in some messages, but can't see how to do it if you can.

tagwyn
AGEod Guard of Honor
Posts: 1220
Joined: Tue Apr 17, 2007 4:09 pm

Sun May 11, 2008 5:06 pm

Except for AGOED!!! lol :p apy:

tagwyn
AGEod Guard of Honor
Posts: 1220
Joined: Tue Apr 17, 2007 4:09 pm

Sun May 11, 2008 5:28 pm

U can form divisons w/o having a corp/army around. Can u form a corp w/o having an army HQ around? :p apy:

Return to “AGEod's American Civil War”

Who is online

Users browsing this forum: No registered users and 6 guests