Pocus wrote:You can move 2 corps in synch without an army, DirkX did the correct manipulation.
I just tried that to verify in the 1863 campaign, AI disabled, by moving in synch 11th and 6th corps of the AOP to a nearby region. One had a 14 days travel time, the other 9 only. Both were reported to arrive at day 14.
That you got one corps engaged after another can be that one did not commit into the fight, even in the same region, it asks for a dice roll.
I think one point of confusion is that a synch move often displays the differet arrival times as you show, but then synchrnizes during turn execution. This confusion is further compunded by the dice roll to get both corps engaged. The 'hidden' synchronization and engagement roll are not obvious to the casual player, so we keep getting repeated concerns that synch isn't working.
Is it possible to deliver a clearer message of these two occurances?
= Synchronized advance, reached objective in x days
= Engagement by xx Corps delayed.
[Another one for the oft-discussed 'battle log', as this info exists in the log files....]