Guru80 wrote:Good questions Jagger but I am betting there is no way to calculate precisely the effects of weather, mud, snow, ect... since I am sure there is a randomness built into it.
It would make decisions a lot easier in certian circumstances if we knew how to approximately determine the probability of getting our supplies. Hopefully we can get a breakdown of the whole thing once NC is out. Hopefully this game continues to get the attention it has received up until now, which I am sure it will. I won't be getting NC for a few weeks at least since I just got this one and am obsessed with it
Hobbes wrote:A quick question on this thread. If I buy a supply wagon will it arrive with supply or will it arrive empty?
Cheers, Chris
Hobbes wrote:Many thanks, I will have to buy a few then!
Guru80 wrote:I don't know how you have gone this long never having bought some! I started purchasing them after running out of supply during a battle...wasn't a good experience! Also had the issue of running out of supply while campaigning and having to march 2 turns back to supply..another devastating result
Hobbes wrote:I have bought some in the past but couldn't remember if they came with supplies or had to fill from a town.
GShock wrote:I've questioned many times the real usefulness of river units and especially the river transports. I don't know if they can act as magnet because they are on water...what they have in common with supply wagons is the fact they can build depots once they enter in port.
The usefulness of these units is severely limited by the fact you can actually move units via rivers without having to use transports at all.
Aurelin wrote:But don't forts/gunboats block that?
Pocus wrote:transports should be able to send supply to coastal troops.
ANTONYO wrote:Because the consumption of supplies is greater of the one than it would have to be?. (for example in the pool we have 30000 supplies, we know that our units consume 1000, and that we produce each turn 2000, therefore to the following turn we must have 31000 of provisions, but this is not fulfilled).
There is some rule in the game that causes that pool of supplies gradually decreased through wear and tear?
Any suggestion?
Gray_Lensman wrote:Sounds like this is possibly bugged re:transports having to be docked for their supply to work. Could someone with game conditions at that point confirm this one way or another, as it would impact amphibious operations?
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