
Major Changes:
* You no longer assault structures if you are still moving, you only assault them if you have stopped moving (the region of the structure is your destination or you don't move at all) [color="Red"]UNLESS your ROE is also 'all out attack'[/color]. Both the assault posture and ROE tooltips have been updated to explain that to the player.
This is to prevent serious problems for the AI... This has been observed in several of the AGE games with unexpected assaults from the AI... She wants to assault region X, but in the end it happens she will before assault region Y and more often than not: ... bloodbath...
Aphrodite Mae wrote:My method of assault has a great success ratio (close to 100%!), but it only works when you're playing against somebody that you live with. (In other words, it will not work during PBEM games, OK?) Besides that, I don't think that it's a tactic that most of you men will want to try.
I park my little guys outside the town that I want to take, and make a token assault on it which of course is destined to fail. Then, I pout and look small and pitiful and act kinda like I'm gonna cry, making little moist, sniffy noises and stuff like that. That part is really important, OK? You've got to make little moist, sniffing noises of distress, or else it won't work! Now, excuse yourself to go powder your nose, and let your opponent make his move.
Like magic, you'll find that the little town that made you cry has been evacuated by the time you come back! It's just amazing! Of course, this is kinda like "strategic redeployment", because you can only use this tactic a limited number of times. After that, your husband just makes a kinda disgusted snort when you turn on the tears and sniffles, and it doesn't work anymore.
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