jimwinsor wrote:The CSA does get free blockade runners via event from time to time, though.
Stonewall wrote:As the south, industrial investment should be hard, difficult, and expensive. The South was not industrialized and had no real potential to industrialize during the war. The Confederate government was perpetually lacking in funds and relied on local works for their manufactured goods. The south lacked the skilled labor and entreprenuership to effectively industrialize. They lacked the raw materials and finished goods to build iron works, foundries, arsenals, and the like in anything aproaching large numbers.
If anything, it was too EASY to industrialize as the south. This was dealt with very effectively by the reduction in the % chance that a war supply factory could be built on a given turn. I almost never invest in industry anymore as the south and thats not an ahistorical strategy.
Despite that, my main problem as the south lies with manpower, not money and war supplies.
Pocus wrote:This zero result you can get should be very rare with a massive spending. This is how the engine calculate, in a probabilistic way, the return on investment. Consider that as a simplification.
Adam the VIth wrote:I'm not that worried about the blockade runners -- (and Spruce, Pocus means each brig is 6 WS, and brigs come in pairs, thus the 12 WS).
Pocus/Stonewall, what do you think about my comments above on industrial investment?
Spruce wrote:?, so this means for a 2 brig unit - you'll get 2 war supplies a turn when you are in the blockade box? So this means when they do 6 succesfull runs, the investment has been payed back.
Stonewall wrote:Each brig has a transport capacity of 1. That means that it can hold 1 money or 1 war supply each successful blockade run. If you have 10 brigs, they can bring back a maximum of 10 items. If they are in a 20% blockade box, they will only bring back a maximum of 8 items.
The goods your blockade runners brings back depends on your stockpiles. If you have surplus WS, but little money, then the runners will bring back money. If you have an even distribution of both, they will bring back an even distribution as well.
PJL wrote:So blockade percentages also has an effect on blockade runners as well? A bit harsh I think = they should be independent of that regardless. After all they are already penalised in sinkage chance (more Union ships in the box, greater chance to sink). At least if they carries 1 per tranport unit regardless, it would make them a more promising option under a heavy blockade.
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