Franciscus wrote:I absolutely agree with Stonewall and McNaughton![]()
jimkehn wrote:Spruce, I like your idea, although I think it may be a bit aggressive. I don't see this as just flavor. I see this as an exploit. Being able to "stack the deck" with border units not only is ahistorical, (never would you see ALL the units come from Tennessee, Virginia and Missouri, while Georgia and Alabama produce none), it unhinges the balance as troops are not having to be trained and transported to the front. What you are suggesting is saying to the player...sure you can bring in all your manpower from 3 states, but it will cost you in production from those states....and I think this is a reasonable payoff for the unreasonable, fantasy-type ability we have now. And I bet almost everyone of us, including me, exercises this exploit.
veji1 wrote:The simplest way to make sure troops are recruited in a homogeneous way would be to adjust the recruiting pool, to make 2 brigades of anytype available at most in any state to begin with, and then slowly increase... Simple and efficient enough.
jimwinsor wrote:Like I said earlier, another really simple painless way to do this would be to incorporate an additional day delay when forming up...locked with that orange band, in other words.
Each state would be allowed to recruit X units, based on population; every unit built after that would incur Y additional days readiness time to prepare. Which would be cumulative.
Naval units would be the same, except X would be determined by relative shipbuilding capacity (ie, port levels).
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