1. Regarding the rail & river transport pools, what does 'full transportation' actually represent? Does it mean that I have enough points to move supplies & ammo sufficient to keep all my units supplied, or enough points to move all supplies & ammo produced by my cities, or something else? The reason I ask is that obviously the CSA starts out at less than full transportation, and I am wondering how high a priority expanding the rail & river transport pools should be. Can I get away with less than full transportation in the long run, or should expanding the pools be a top priority?
2. At the start of the April 1861 campaign, the CSA has a number of coastal artillery batteries in forts that are significantly understrength. However, the cost of replacements for heavy artillery is prohibitive ($47 & 15 War Supplies), & I don't think I can possibly afford enough replacements to get all the coastal artillery batteries up to full strength before the Union fleets start bombarding. Is there something I'm missing, or should I accept that some coastal forts will not be at full strength?
My apologies if these questions have been answered somewhere else - I've looked through the manual, but haven't been able to figure them out. Thanks for any suggestions anyone might have.
BTW, this game is awesome.
