PhilThib wrote:The fort battery unit is a unit with only 1 sub-component, i.e. only 1 battery of guns. No more may be added. In addition, the unit is not buildable in the game (it represents those emplaced guns that were sitting in those old pre-war forts). The best that can happen is that you capture them upon taking the forts (there is a fair chance to destroy them during the siege or assault)... is it expanded enough ?![]()
iceboy wrote:That makes sense...by why did you say for the moment? If no more can be added?
Just to be sure we are on the same page I am talking about filling up the depleted strength of the unit...(see picture)
PhilThib wrote:Because, as mentionned in another post, adding replacements to a depleted captured unit is not implemented (or forecasted) for the moment. I would say this could be understood as a simplification of reality (different crews, calibers, ammunition, standards...etc...)
daidojisan wrote:i have the same thing, the captured unit will not accept replacements. It should be able to do this since in it current state it is not particularly usefull (combat strenght 6leure: )
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