Altaris wrote:So how does MC work in 1.16 RC10a once taking over an enemy region? It seems extremely slow to me. I took Norfolk on standard turn, have full control of the region and the city, but I'm only getting a little bit of MC each turn. This is in a modded game using 1-week turns, but it still seems excessively slow. After two turns owning it, I still don't have 25% MC and therefore can't use the rail line...
Altaris wrote:I understand your policy on mods, was just trying to figure out the exact mechanics. I'd have to go back and look at the turn files, but what your saying sounds pretty consistent with what I'm seeing. With 1-week turns, the Suffolk unit didn't appear until Turn 3, then arrived on Turn 4 (very late in turn), and IIRC, the MC was 8% when I loaded Turn 5. Now on Turn 6, it's 22%, IIRC.
I haven't played that much of the 1.16 patch, and we're using this modded version, so it's quite different from what 1.15 had, was just trying to figure out the mechanics.
Lodilefty, do you know if there is a setting that can be modified to change the speed of MC control? I looked through the settings files but didn't immediately see anything.
Also, is there a setting somewhere to adjust how long a ship can potentially be delayed at port? Another board member said he ran into issues occassionally with a 1-week turn setup where ships would delay 7 or more days leavng port, and thus never leave the port at all (since turns are only 7 days).
ctlContested = 5 // Minimum control gained upon entering a region (if not passive)
Also, is there a setting somewhere to adjust how long a ship can potentially be delayed at port? Another board member said he ran into issues occassionally with a 1-week turn setup where ships would delay 7 or more days leavng port, and thus never leave the port at all (since turns are only 7 days).
Altaris wrote:How do you turn off Delayed Movement? With the Game Option for Delayed Commitment set to lowest (off) setting?
Altaris wrote:Nope, I can confirm that changing commitment settings does *NOT* impact the movement delays. Still having ships postponed a few days sometimes.
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